| FourthWall vs Kazuya | 149–157 | 48.69% |
| FourthWall vs Reina | 129–148 | 46.57% |
| FourthWall vs King | 118–151 | 43.87% |
| FourthWall vs Jin | 97–162 | 37.45% |
| FourthWall vs Steve | 91–146 | 38.40% |
| FourthWall vs Bryan | 95–133 | 41.67% |
| FourthWall vs Law | 88–118 | 42.72% |
| FourthWall vs Clive | 96–101 | 48.73% |
| FourthWall vs Hwoarang | 68–99 | 40.72% |
| FourthWall vs Heihachi | 77–90 | 46.11% |
| FourthWall vs Dragunov | 67–89 | 42.95% |
| FourthWall vs Jun | 65–77 | 45.77% |
| FourthWall vs Armor King | 63–79 | 44.37% |
| FourthWall vs Lee | 65–75 | 46.43% |
| FourthWall vs Yoshimitsu | 66–63 | 51.16% |
| FourthWall vs Lili | 48–74 | 39.34% |
| FourthWall vs Azucena | 48–71 | 40.34% |
| FourthWall vs Paul | 46–70 | 39.66% |
| FourthWall vs Lars | 52–63 | 45.22% |
| FourthWall vs Eddy | 48–62 | 43.64% |
| FourthWall vs Asuka | 42–64 | 39.62% |
| FourthWall vs Victor | 42–50–1 | 45.65% |
| FourthWall vs Xiaoyu | 39–51 | 43.33% |
| FourthWall vs Devil Jin | 41–46 | 47.13% |
| FourthWall vs Fahkumram | 38–49 | 43.68% |
| FourthWall vs Feng | 32–49 | 39.51% |
| FourthWall vs Nina | 25–53 | 32.05% |
| FourthWall vs Lidia | 37–41 | 47.44% |
| FourthWall vs Raven | 34–40 | 45.95% |
| FourthWall vs Leo | 33–37 | 47.14% |
| FourthWall vs Leroy | 32–30 | 51.61% |
| FourthWall vs Jack-8 | 23–32 | 41.82% |
| FourthWall vs Claudio | 13–32 | 28.89% |
| FourthWall vs Zafina | 15–29 | 34.09% |
| FourthWall vs Alisa | 21–21 | 50.00% |
| FourthWall vs Kuma | 11–29 | 27.50% |
| FourthWall vs Miary Zo | 12–22 | 35.29% |
| FourthWall vs Anna | 10–21 | 32.26% |
| FourthWall vs Shaheen | 8–18 | 30.77% |
| FourthWall vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.