| not sai vs Bryan | 205–189 | 52.03% |
| not sai vs Jin | 212–181 | 53.94% |
| not sai vs Kazuya | 218–163 | 57.22% |
| not sai vs Steve | 189–183 | 50.81% |
| not sai vs King | 177–176 | 50.14% |
| not sai vs Hwoarang | 104–160 | 39.39% |
| not sai vs Dragunov | 95–99 | 48.97% |
| not sai vs Heihachi | 97–94 | 50.79% |
| not sai vs Law | 85–103 | 45.21% |
| not sai vs Reina | 75–108 | 40.98% |
| not sai vs Paul | 86–89 | 49.14% |
| not sai vs Yoshimitsu | 74–94 | 44.05% |
| not sai vs Lee | 84–84 | 50.00% |
| not sai vs Feng | 66–70 | 48.53% |
| not sai vs Jun | 52–77 | 40.31% |
| not sai vs Devil Jin | 58–70 | 45.31% |
| not sai vs Lars | 59–67 | 46.83% |
| not sai vs Lili | 49–72 | 40.50% |
| not sai vs Xiaoyu | 58–55 | 51.33% |
| not sai vs Armor King | 63–48 | 56.76% |
| not sai vs Alisa | 49–60 | 44.95% |
| not sai vs Nina | 33–73 | 31.13% |
| not sai vs Asuka | 41–61 | 40.20% |
| not sai vs Azucena | 50–52 | 49.02% |
| not sai vs Jack-8 | 44–53–1 | 45.36% |
| not sai vs Victor | 40–49 | 44.94% |
| not sai vs Eddy | 31–57 | 35.23% |
| not sai vs Leo | 38–35 | 52.05% |
| not sai vs Raven | 38–31 | 55.07% |
| not sai vs Kuma | 28–40 | 41.18% |
| not sai vs Claudio | 27–30 | 47.37% |
| not sai vs Shaheen | 21–31 | 40.38% |
| not sai vs Leroy | 27–22 | 55.10% |
| not sai vs Fahkumram | 30–19 | 61.22% |
| not sai vs Zafina | 27–20 | 57.45% |
| not sai vs Lidia | 17–25 | 40.48% |
| not sai vs Anna | 19–22 | 46.34% |
| not sai vs Clive | 11–25 | 30.56% |
| not sai vs Panda | 12–11 | 52.17% |
| not sai vs Miary Zo | 4–7 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.