Prodige M16 vs Jin | 4–6 | 40.00% |
Prodige M16 vs King | 4–4 | 50.00% |
Prodige M16 vs Hwoarang | 3–3 | 50.00% |
Prodige M16 vs Jun | 3–3 | 50.00% |
Prodige M16 vs Dragunov | 1–4 | 20.00% |
Prodige M16 vs Jack-8 | 2–2 | 50.00% |
Prodige M16 vs Kazuya | 1–3 | 25.00% |
Prodige M16 vs Steve | 0–4 | 0.00% |
Prodige M16 vs Lili | 2–2 | 50.00% |
Prodige M16 vs Lee | 2–1 | 66.67% |
Prodige M16 vs Paul | 2–0 | 100.00% |
Prodige M16 vs Yoshimitsu | 0–2 | 0.00% |
Prodige M16 vs Nina | 0–2 | 0.00% |
Prodige M16 vs Eddy | 0–2 | 0.00% |
Prodige M16 vs Law | 2–0 | 100.00% |
Prodige M16 vs Feng | 2–0 | 100.00% |
Prodige M16 vs Leo | 2–0 | 100.00% |
Prodige M16 vs Lars | 2–0 | 100.00% |
Prodige M16 vs Claudio | 0–2 | 0.00% |
Prodige M16 vs Azucena | 0–1 | 0.00% |
Prodige M16 vs Asuka | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.