| GhostofWar92 vs Jin | 20–26 | 43.48% |
| GhostofWar92 vs Hwoarang | 15–29 | 34.09% |
| GhostofWar92 vs King | 21–12 | 63.64% |
| GhostofWar92 vs Steve | 16–16 | 50.00% |
| GhostofWar92 vs Bryan | 9–22 | 29.03% |
| GhostofWar92 vs Kazuya | 8–14 | 36.36% |
| GhostofWar92 vs Lili | 5–16 | 23.81% |
| GhostofWar92 vs Eddy | 9–12 | 42.86% |
| GhostofWar92 vs Miary Zo | 15–6 | 71.43% |
| GhostofWar92 vs Law | 9–9 | 50.00% |
| GhostofWar92 vs Dragunov | 9–7 | 56.25% |
| GhostofWar92 vs Shaheen | 9–6 | 60.00% |
| GhostofWar92 vs Jun | 5–10 | 33.33% |
| GhostofWar92 vs Reina | 5–10 | 33.33% |
| GhostofWar92 vs Nina | 8–6 | 57.14% |
| GhostofWar92 vs Paul | 5–7 | 41.67% |
| GhostofWar92 vs Azucena | 3–9 | 25.00% |
| GhostofWar92 vs Leroy | 5–6 | 45.45% |
| GhostofWar92 vs Clive | 2–9 | 18.18% |
| GhostofWar92 vs Armor King | 2–9 | 18.18% |
| GhostofWar92 vs Yoshimitsu | 7–3 | 70.00% |
| GhostofWar92 vs Victor | 3–7 | 30.00% |
| GhostofWar92 vs Heihachi | 10–0 | 100.00% |
| GhostofWar92 vs Alisa | 5–3 | 62.50% |
| GhostofWar92 vs Xiaoyu | 4–3 | 57.14% |
| GhostofWar92 vs Asuka | 2–5 | 28.57% |
| GhostofWar92 vs Raven | 1–6 | 14.29% |
| GhostofWar92 vs Devil Jin | 1–5 | 16.67% |
| GhostofWar92 vs Leo | 3–2 | 60.00% |
| GhostofWar92 vs Kuma | 1–4 | 20.00% |
| GhostofWar92 vs Lars | 2–2 | 50.00% |
| GhostofWar92 vs Lidia | 2–2 | 50.00% |
| GhostofWar92 vs Panda | 3–0 | 100.00% |
| GhostofWar92 vs Feng | 2–0 | 100.00% |
| GhostofWar92 vs Claudio | 2–0 | 100.00% |
| GhostofWar92 vs Fahkumram | 0–2 | 0.00% |
| GhostofWar92 vs Jack-8 | 1–0 | 100.00% |
| GhostofWar92 vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.