| RamblingGod vs Kazuya | 138–134 | 50.74% |
| RamblingGod vs King | 108–127 | 45.96% |
| RamblingGod vs Jin | 103–76 | 57.54% |
| RamblingGod vs Reina | 92–85 | 51.98% |
| RamblingGod vs Steve | 92–80 | 53.49% |
| RamblingGod vs Bryan | 97–67 | 59.15% |
| RamblingGod vs Yoshimitsu | 52–100 | 34.21% |
| RamblingGod vs Dragunov | 67–67 | 50.00% |
| RamblingGod vs Hwoarang | 46–84 | 35.38% |
| RamblingGod vs Lee | 77–49 | 61.11% |
| RamblingGod vs Law | 46–79 | 36.80% |
| RamblingGod vs Lili | 45–77 | 36.89% |
| RamblingGod vs Azucena | 63–57 | 52.50% |
| RamblingGod vs Lars | 61–55 | 52.59% |
| RamblingGod vs Paul | 38–72 | 34.55% |
| RamblingGod vs Devil Jin | 36–67 | 34.95% |
| RamblingGod vs Victor | 34–49 | 40.96% |
| RamblingGod vs Xiaoyu | 38–44 | 46.34% |
| RamblingGod vs Leo | 38–43 | 46.91% |
| RamblingGod vs Asuka | 35–45 | 43.75% |
| RamblingGod vs Jun | 42–38 | 52.50% |
| RamblingGod vs Feng | 32–41 | 43.84% |
| RamblingGod vs Eddy | 31–36 | 46.27% |
| RamblingGod vs Raven | 38–24 | 61.29% |
| RamblingGod vs Nina | 26–32 | 44.83% |
| RamblingGod vs Leroy | 22–28 | 44.00% |
| RamblingGod vs Alisa | 25–22 | 53.19% |
| RamblingGod vs Shaheen | 17–23 | 42.50% |
| RamblingGod vs Heihachi | 18–22 | 45.00% |
| RamblingGod vs Anna | 19–20 | 48.72% |
| RamblingGod vs Kuma | 18–20 | 47.37% |
| RamblingGod vs Zafina | 14–23 | 37.84% |
| RamblingGod vs Lidia | 17–11 | 60.71% |
| RamblingGod vs Jack-8 | 9–16 | 36.00% |
| RamblingGod vs Claudio | 15–10 | 60.00% |
| RamblingGod vs Clive | 6–10 | 37.50% |
| RamblingGod vs Fahkumram | 7–8 | 46.67% |
| RamblingGod vs Armor King | 2–5 | 28.57% |
| RamblingGod vs Miary Zo | 3–3 | 50.00% |
| RamblingGod vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.