| Giovane_Giba vs King | 113–109 | 50.90% |
| Giovane_Giba vs Bryan | 75–94 | 44.38% |
| Giovane_Giba vs Jin | 73–84 | 46.50% |
| Giovane_Giba vs Steve | 80–73 | 52.29% |
| Giovane_Giba vs Kazuya | 55–92 | 37.41% |
| Giovane_Giba vs Armor King | 61–86 | 41.50% |
| Giovane_Giba vs Law | 49–88 | 35.77% |
| Giovane_Giba vs Reina | 63–66 | 48.84% |
| Giovane_Giba vs Dragunov | 52–75 | 40.94% |
| Giovane_Giba vs Lili | 63–58 | 52.07% |
| Giovane_Giba vs Heihachi | 52–58 | 47.27% |
| Giovane_Giba vs Asuka | 45–55 | 45.00% |
| Giovane_Giba vs Eddy | 32–47 | 40.51% |
| Giovane_Giba vs Hwoarang | 37–41 | 47.44% |
| Giovane_Giba vs Xiaoyu | 34–39 | 46.58% |
| Giovane_Giba vs Lee | 38–33 | 53.52% |
| Giovane_Giba vs Lars | 34–35 | 49.28% |
| Giovane_Giba vs Yoshimitsu | 28–37 | 43.08% |
| Giovane_Giba vs Fahkumram | 36–24 | 60.00% |
| Giovane_Giba vs Devil Jin | 25–33 | 43.10% |
| Giovane_Giba vs Clive | 32–24 | 57.14% |
| Giovane_Giba vs Jun | 23–31 | 42.59% |
| Giovane_Giba vs Azucena | 26–28 | 48.15% |
| Giovane_Giba vs Miary Zo | 30–22 | 57.69% |
| Giovane_Giba vs Paul | 24–27 | 47.06% |
| Giovane_Giba vs Victor | 32–18 | 64.00% |
| Giovane_Giba vs Nina | 20–18 | 52.63% |
| Giovane_Giba vs Lidia | 14–24 | 36.84% |
| Giovane_Giba vs Feng | 15–16 | 48.39% |
| Giovane_Giba vs Leo | 10–21 | 32.26% |
| Giovane_Giba vs Anna | 10–19 | 34.48% |
| Giovane_Giba vs Leroy | 9–16 | 36.00% |
| Giovane_Giba vs Alisa | 10–13 | 43.48% |
| Giovane_Giba vs Claudio | 8–12 | 40.00% |
| Giovane_Giba vs Kuma | 12–6 | 66.67% |
| Giovane_Giba vs Raven | 5–12 | 29.41% |
| Giovane_Giba vs Zafina | 6–8 | 42.86% |
| Giovane_Giba vs Jack-8 | 9–4 | 69.23% |
| Giovane_Giba vs Shaheen | 5–4 | 55.56% |
| Giovane_Giba vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.