| DopeCilantro vs King | 35–43 | 44.87% |
| DopeCilantro vs Kazuya | 25–40 | 38.46% |
| DopeCilantro vs Jin | 26–35 | 42.62% |
| DopeCilantro vs Steve | 23–37 | 38.33% |
| DopeCilantro vs Reina | 28–23 | 54.90% |
| DopeCilantro vs Lidia | 23–23 | 50.00% |
| DopeCilantro vs Eddy | 18–27 | 40.00% |
| DopeCilantro vs Law | 17–25 | 40.48% |
| DopeCilantro vs Hwoarang | 14–26 | 35.00% |
| DopeCilantro vs Bryan | 10–28 | 26.32% |
| DopeCilantro vs Jun | 20–18 | 52.63% |
| DopeCilantro vs Azucena | 14–18 | 43.75% |
| DopeCilantro vs Victor | 13–19 | 40.62% |
| DopeCilantro vs Lars | 8–23 | 25.81% |
| DopeCilantro vs Lili | 14–16 | 46.67% |
| DopeCilantro vs Yoshimitsu | 13–16 | 44.83% |
| DopeCilantro vs Nina | 11–16 | 40.74% |
| DopeCilantro vs Fahkumram | 6–17–1 | 26.09% |
| DopeCilantro vs Dragunov | 7–15 | 31.82% |
| DopeCilantro vs Asuka | 10–10 | 50.00% |
| DopeCilantro vs Devil Jin | 14–5 | 73.68% |
| DopeCilantro vs Lee | 7–12 | 36.84% |
| DopeCilantro vs Leroy | 8–8 | 50.00% |
| DopeCilantro vs Raven | 6–10 | 37.50% |
| DopeCilantro vs Heihachi | 9–7 | 56.25% |
| DopeCilantro vs Alisa | 4–11 | 26.67% |
| DopeCilantro vs Paul | 4–10 | 28.57% |
| DopeCilantro vs Xiaoyu | 4–10 | 28.57% |
| DopeCilantro vs Leo | 9–4 | 69.23% |
| DopeCilantro vs Jack-8 | 5–6 | 45.45% |
| DopeCilantro vs Feng | 5–6 | 45.45% |
| DopeCilantro vs Kuma | 2–7 | 22.22% |
| DopeCilantro vs Clive | 5–4 | 55.56% |
| DopeCilantro vs Panda | 3–5 | 37.50% |
| DopeCilantro vs Zafina | 5–3 | 62.50% |
| DopeCilantro vs Shaheen | 1–5 | 16.67% |
| DopeCilantro vs Claudio | 2–2 | 50.00% |
| DopeCilantro vs Anna | 0–2 | 0.00% |
| DopeCilantro vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.