| RacyRaccon vs Bryan | 247–263 | 48.43% |
| RacyRaccon vs Kazuya | 239–226–1 | 51.40% |
| RacyRaccon vs King | 182–223 | 44.94% |
| RacyRaccon vs Reina | 260–142 | 64.68% |
| RacyRaccon vs Jin | 207–183 | 53.08% |
| RacyRaccon vs Steve | 186–178 | 51.10% |
| RacyRaccon vs Hwoarang | 187–164 | 53.28% |
| RacyRaccon vs Heihachi | 158–171 | 48.02% |
| RacyRaccon vs Dragunov | 182–125 | 59.28% |
| RacyRaccon vs Yoshimitsu | 148–151 | 49.50% |
| RacyRaccon vs Law | 129–133 | 49.24% |
| RacyRaccon vs Lee | 119–120 | 49.79% |
| RacyRaccon vs Lars | 115–113 | 50.44% |
| RacyRaccon vs Xiaoyu | 119–108 | 52.42% |
| RacyRaccon vs Paul | 98–125 | 43.95% |
| RacyRaccon vs Lili | 95–128 | 42.60% |
| RacyRaccon vs Jun | 103–105 | 49.52% |
| RacyRaccon vs Devil Jin | 101–102 | 49.75% |
| RacyRaccon vs Lidia | 123–79 | 60.89% |
| RacyRaccon vs Nina | 88–105 | 45.60% |
| RacyRaccon vs Asuka | 80–111 | 41.88% |
| RacyRaccon vs Azucena | 92–85 | 51.98% |
| RacyRaccon vs Feng | 61–97 | 38.61% |
| RacyRaccon vs Leo | 56–97 | 36.60% |
| RacyRaccon vs Victor | 81–62 | 56.64% |
| RacyRaccon vs Leroy | 65–74 | 46.76% |
| RacyRaccon vs Alisa | 54–75 | 41.86% |
| RacyRaccon vs Eddy | 58–71 | 44.96% |
| RacyRaccon vs Jack-8 | 51–65 | 43.97% |
| RacyRaccon vs Claudio | 57–52 | 52.29% |
| RacyRaccon vs Raven | 42–59 | 41.58% |
| RacyRaccon vs Armor King | 43–58 | 42.57% |
| RacyRaccon vs Kuma | 32–45 | 41.56% |
| RacyRaccon vs Shaheen | 28–46 | 37.84% |
| RacyRaccon vs Zafina | 29–42 | 40.85% |
| RacyRaccon vs Clive | 39–22 | 63.93% |
| RacyRaccon vs Anna | 24–35 | 40.68% |
| RacyRaccon vs Fahkumram | 12–18 | 40.00% |
| RacyRaccon vs Miary Zo | 8–17 | 32.00% |
| RacyRaccon vs Panda | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.