| Subarashi vs Kazuya | 107–54 | 66.46% |
| Subarashi vs Dragunov | 66–72 | 47.83% |
| Subarashi vs Bryan | 83–50 | 62.41% |
| Subarashi vs Jin | 77–55 | 58.33% |
| Subarashi vs Heihachi | 67–56 | 54.47% |
| Subarashi vs King | 67–54 | 55.37% |
| Subarashi vs Steve | 61–50 | 54.95% |
| Subarashi vs Devil Jin | 56–45 | 55.45% |
| Subarashi vs Asuka | 46–45 | 50.55% |
| Subarashi vs Hwoarang | 55–32 | 63.22% |
| Subarashi vs Claudio | 39–45 | 46.43% |
| Subarashi vs Paul | 49–31 | 61.25% |
| Subarashi vs Clive | 45–33 | 57.69% |
| Subarashi vs Feng | 35–42 | 45.45% |
| Subarashi vs Victor | 31–45 | 40.79% |
| Subarashi vs Law | 37–37 | 50.00% |
| Subarashi vs Leroy | 29–44 | 39.73% |
| Subarashi vs Lili | 43–27 | 61.43% |
| Subarashi vs Azucena | 38–31 | 55.07% |
| Subarashi vs Armor King | 35–31 | 53.03% |
| Subarashi vs Jack-8 | 33–32 | 50.77% |
| Subarashi vs Lars | 34–29 | 53.97% |
| Subarashi vs Alisa | 33–28 | 54.10% |
| Subarashi vs Nina | 27–33 | 45.00% |
| Subarashi vs Lidia | 28–31 | 47.46% |
| Subarashi vs Lee | 31–27 | 53.45% |
| Subarashi vs Yoshimitsu | 29–25 | 53.70% |
| Subarashi vs Jun | 35–14 | 71.43% |
| Subarashi vs Eddy | 22–27 | 44.90% |
| Subarashi vs Xiaoyu | 21–27 | 43.75% |
| Subarashi vs Reina | 18–30 | 37.50% |
| Subarashi vs Miary Zo | 15–30 | 33.33% |
| Subarashi vs Leo | 21–18 | 53.85% |
| Subarashi vs Shaheen | 13–22 | 37.14% |
| Subarashi vs Anna | 18–16 | 52.94% |
| Subarashi vs Raven | 17–16 | 51.52% |
| Subarashi vs Zafina | 12–12 | 50.00% |
| Subarashi vs Fahkumram | 10–13 | 43.48% |
| Subarashi vs Kuma | 1–11 | 8.33% |
| Subarashi vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.