| mlgpro2damax vs Bryan | 75–76 | 49.67% |
| mlgpro2damax vs Kazuya | 82–55 | 59.85% |
| mlgpro2damax vs King | 64–64 | 50.00% |
| mlgpro2damax vs Steve | 73–50 | 59.35% |
| mlgpro2damax vs Law | 57–57 | 50.00% |
| mlgpro2damax vs Reina | 69–45 | 60.53% |
| mlgpro2damax vs Hwoarang | 65–47 | 58.04% |
| mlgpro2damax vs Jin | 63–41 | 60.58% |
| mlgpro2damax vs Paul | 45–36 | 55.56% |
| mlgpro2damax vs Dragunov | 39–40 | 49.37% |
| mlgpro2damax vs Lee | 45–33 | 57.69% |
| mlgpro2damax vs Lili | 36–39 | 48.00% |
| mlgpro2damax vs Yoshimitsu | 33–40 | 45.21% |
| mlgpro2damax vs Clive | 45–26 | 63.38% |
| mlgpro2damax vs Lars | 37–33 | 52.86% |
| mlgpro2damax vs Xiaoyu | 29–32 | 47.54% |
| mlgpro2damax vs Azucena | 31–29 | 51.67% |
| mlgpro2damax vs Devil Jin | 33–24 | 57.89% |
| mlgpro2damax vs Jun | 29–28 | 50.88% |
| mlgpro2damax vs Asuka | 27–25 | 51.92% |
| mlgpro2damax vs Heihachi | 26–21 | 55.32% |
| mlgpro2damax vs Raven | 27–19 | 58.70% |
| mlgpro2damax vs Leo | 27–16 | 62.79% |
| mlgpro2damax vs Feng | 20–20 | 50.00% |
| mlgpro2damax vs Alisa | 16–22 | 42.11% |
| mlgpro2damax vs Nina | 18–20 | 47.37% |
| mlgpro2damax vs Eddy | 12–24 | 33.33% |
| mlgpro2damax vs Kuma | 9–20 | 31.03% |
| mlgpro2damax vs Victor | 11–18 | 37.93% |
| mlgpro2damax vs Leroy | 10–17 | 37.04% |
| mlgpro2damax vs Jack-8 | 10–15 | 40.00% |
| mlgpro2damax vs Claudio | 16–8 | 66.67% |
| mlgpro2damax vs Shaheen | 9–15 | 37.50% |
| mlgpro2damax vs Lidia | 11–11 | 50.00% |
| mlgpro2damax vs Zafina | 12–9 | 57.14% |
| mlgpro2damax vs Anna | 8–5 | 61.54% |
| mlgpro2damax vs Panda | 7–5 | 58.33% |
| mlgpro2damax vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.