| HasmetYarbay vs Reina | 30–25 | 54.55% |
| HasmetYarbay vs Hwoarang | 28–26 | 51.85% |
| HasmetYarbay vs King | 26–22 | 54.17% |
| HasmetYarbay vs Kazuya | 22–17 | 56.41% |
| HasmetYarbay vs Jin | 21–16 | 56.76% |
| HasmetYarbay vs Steve | 24–11 | 68.57% |
| HasmetYarbay vs Jun | 15–20 | 42.86% |
| HasmetYarbay vs Lili | 20–12 | 62.50% |
| HasmetYarbay vs Nina | 16–14 | 53.33% |
| HasmetYarbay vs Law | 16–13 | 55.17% |
| HasmetYarbay vs Bryan | 16–13 | 55.17% |
| HasmetYarbay vs Eddy | 20–9 | 68.97% |
| HasmetYarbay vs Dragunov | 18–10 | 64.29% |
| HasmetYarbay vs Yoshimitsu | 17–10 | 62.96% |
| HasmetYarbay vs Heihachi | 18–9 | 66.67% |
| HasmetYarbay vs Azucena | 17–8 | 68.00% |
| HasmetYarbay vs Lidia | 19–5 | 79.17% |
| HasmetYarbay vs Devil Jin | 9–12 | 42.86% |
| HasmetYarbay vs Lars | 11–10 | 52.38% |
| HasmetYarbay vs Clive | 15–6 | 71.43% |
| HasmetYarbay vs Xiaoyu | 9–11 | 45.00% |
| HasmetYarbay vs Raven | 14–6 | 70.00% |
| HasmetYarbay vs Lee | 9–9 | 50.00% |
| HasmetYarbay vs Victor | 12–5 | 70.59% |
| HasmetYarbay vs Asuka | 12–4 | 75.00% |
| HasmetYarbay vs Alisa | 11–5 | 68.75% |
| HasmetYarbay vs Paul | 4–8 | 33.33% |
| HasmetYarbay vs Feng | 10–1 | 90.91% |
| HasmetYarbay vs Claudio | 10–1 | 90.91% |
| HasmetYarbay vs Leroy | 7–3 | 70.00% |
| HasmetYarbay vs Fahkumram | 6–4 | 60.00% |
| HasmetYarbay vs Jack-8 | 4–4 | 50.00% |
| HasmetYarbay vs Leo | 8–0 | 100.00% |
| HasmetYarbay vs Zafina | 4–4 | 50.00% |
| HasmetYarbay vs Armor King | 3–2 | 60.00% |
| HasmetYarbay vs Shaheen | 3–1 | 75.00% |
| HasmetYarbay vs Anna | 4–0 | 100.00% |
| HasmetYarbay vs Kuma | 1–2 | 33.33% |
| HasmetYarbay vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.