| ForwardWeevil vs Jin | 89–150 | 37.24% |
| ForwardWeevil vs King | 89–116 | 43.41% |
| ForwardWeevil vs Heihachi | 76–123 | 38.19% |
| ForwardWeevil vs Kazuya | 80–109 | 42.33% |
| ForwardWeevil vs Law | 71–94 | 43.03% |
| ForwardWeevil vs Hwoarang | 63–86 | 42.28% |
| ForwardWeevil vs Bryan | 47–79 | 37.30% |
| ForwardWeevil vs Steve | 52–62 | 45.61% |
| ForwardWeevil vs Dragunov | 44–60 | 42.31% |
| ForwardWeevil vs Jun | 47–57 | 45.19% |
| ForwardWeevil vs Clive | 35–63 | 35.71% |
| ForwardWeevil vs Reina | 40–56 | 41.67% |
| ForwardWeevil vs Lili | 42–50 | 45.65% |
| ForwardWeevil vs Devil Jin | 30–56 | 34.88% |
| ForwardWeevil vs Paul | 27–52 | 34.18% |
| ForwardWeevil vs Yoshimitsu | 35–42 | 45.45% |
| ForwardWeevil vs Eddy | 26–49 | 34.67% |
| ForwardWeevil vs Victor | 26–47 | 35.62% |
| ForwardWeevil vs Asuka | 28–43 | 39.44% |
| ForwardWeevil vs Nina | 28–42 | 40.00% |
| ForwardWeevil vs Feng | 15–43 | 25.86% |
| ForwardWeevil vs Azucena | 18–37 | 32.73% |
| ForwardWeevil vs Lidia | 17–30 | 36.17% |
| ForwardWeevil vs Xiaoyu | 15–25 | 37.50% |
| ForwardWeevil vs Lee | 12–24 | 33.33% |
| ForwardWeevil vs Lars | 5–30 | 14.29% |
| ForwardWeevil vs Claudio | 13–17 | 43.33% |
| ForwardWeevil vs Zafina | 12–18 | 40.00% |
| ForwardWeevil vs Leo | 11–16 | 40.74% |
| ForwardWeevil vs Alisa | 7–19 | 26.92% |
| ForwardWeevil vs Kuma | 7–19 | 26.92% |
| ForwardWeevil vs Raven | 8–15 | 34.78% |
| ForwardWeevil vs Jack-8 | 4–17 | 19.05% |
| ForwardWeevil vs Shaheen | 4–14 | 22.22% |
| ForwardWeevil vs Leroy | 4–14 | 22.22% |
| ForwardWeevil vs Anna | 5–7 | 41.67% |
| ForwardWeevil vs Fahkumram | 2–7 | 22.22% |
| ForwardWeevil vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.