| 6th_eliment vs Kazuya | 114–107 | 51.58% |
| 6th_eliment vs Bryan | 98–78 | 55.68% |
| 6th_eliment vs King | 76–70 | 52.05% |
| 6th_eliment vs Law | 83–62 | 57.24% |
| 6th_eliment vs Heihachi | 73–66 | 52.52% |
| 6th_eliment vs Steve | 65–65 | 50.00% |
| 6th_eliment vs Jin | 66–52 | 55.93% |
| 6th_eliment vs Paul | 58–46 | 55.77% |
| 6th_eliment vs Reina | 62–40 | 60.78% |
| 6th_eliment vs Hwoarang | 53–36 | 59.55% |
| 6th_eliment vs Yoshimitsu | 42–37 | 53.16% |
| 6th_eliment vs Lidia | 39–39 | 50.00% |
| 6th_eliment vs Dragunov | 46–31 | 59.74% |
| 6th_eliment vs Devil Jin | 36–37 | 49.32% |
| 6th_eliment vs Lili | 36–32 | 52.94% |
| 6th_eliment vs Lee | 37–27 | 57.81% |
| 6th_eliment vs Jun | 34–29 | 53.97% |
| 6th_eliment vs Nina | 24–31 | 43.64% |
| 6th_eliment vs Victor | 31–19 | 62.00% |
| 6th_eliment vs Asuka | 25–17 | 59.52% |
| 6th_eliment vs Azucena | 19–23 | 45.24% |
| 6th_eliment vs Jack-8 | 26–15 | 63.41% |
| 6th_eliment vs Feng | 16–22 | 42.11% |
| 6th_eliment vs Eddy | 22–16 | 57.89% |
| 6th_eliment vs Xiaoyu | 18–18 | 50.00% |
| 6th_eliment vs Leroy | 17–17 | 50.00% |
| 6th_eliment vs Raven | 13–20 | 39.39% |
| 6th_eliment vs Clive | 12–20 | 37.50% |
| 6th_eliment vs Lars | 16–15 | 51.61% |
| 6th_eliment vs Leo | 15–14 | 51.72% |
| 6th_eliment vs Alisa | 15–13 | 53.57% |
| 6th_eliment vs Claudio | 17–11 | 60.71% |
| 6th_eliment vs Shaheen | 15–13 | 53.57% |
| 6th_eliment vs Kuma | 9–11 | 45.00% |
| 6th_eliment vs Zafina | 5–8 | 38.46% |
| 6th_eliment vs Panda | 5–7 | 41.67% |
| 6th_eliment vs Anna | 4–7 | 36.36% |
| 6th_eliment vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.