| MIYAVI vs Steve | 6–3 | 66.67% |
| MIYAVI vs Armor King | 2–7 | 22.22% |
| MIYAVI vs King | 6–2 | 75.00% |
| MIYAVI vs Law | 4–3 | 57.14% |
| MIYAVI vs Kazuya | 2–4 | 33.33% |
| MIYAVI vs Lars | 2–3 | 40.00% |
| MIYAVI vs Xiaoyu | 1–3 | 25.00% |
| MIYAVI vs Zafina | 4–0 | 100.00% |
| MIYAVI vs Azucena | 0–4 | 0.00% |
| MIYAVI vs Raven | 0–4 | 0.00% |
| MIYAVI vs Clive | 2–2 | 50.00% |
| MIYAVI vs Jin | 2–1 | 66.67% |
| MIYAVI vs Hwoarang | 2–0 | 100.00% |
| MIYAVI vs Asuka | 0–2 | 0.00% |
| MIYAVI vs Leroy | 0–2 | 0.00% |
| MIYAVI vs Heihachi | 0–2 | 0.00% |
| MIYAVI vs Fahkumram | 0–2 | 0.00% |
| MIYAVI vs Feng | 0–1 | 0.00% |
| MIYAVI vs Lili | 1–0 | 100.00% |
| MIYAVI vs Nina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.