Name history
| NoctWRLD | |
| Sorry4hotelwifi | |
| IRON|Ju1ce4Noct | |
| IRON|NOCT | |
| Noct | |
| IRON|果汁 | |
| TOP丨Noct | |
| Chill wulihyung | |
| TOP丨NoctWRLD | |
| TOP丨Ju1ce4Noct | |
| 처음에는내컴퓨터가늦어서미안해 |
| NoctWRLD vs Dragunov | 114–89 | 56.16% |
| NoctWRLD vs Jin | 82–89 | 47.95% |
| NoctWRLD vs King | 80–69 | 53.69% |
| NoctWRLD vs Hwoarang | 84–59 | 58.74% |
| NoctWRLD vs Bryan | 71–67 | 51.45% |
| NoctWRLD vs Paul | 59–67 | 46.83% |
| NoctWRLD vs Kazuya | 69–54 | 56.10% |
| NoctWRLD vs Steve | 63–58 | 52.07% |
| NoctWRLD vs Victor | 69–49 | 58.47% |
| NoctWRLD vs Jack-8 | 58–56 | 50.88% |
| NoctWRLD vs Law | 65–36 | 64.36% |
| NoctWRLD vs Yoshimitsu | 50–51 | 49.50% |
| NoctWRLD vs Claudio | 50–37 | 57.47% |
| NoctWRLD vs Lee | 56–30 | 65.12% |
| NoctWRLD vs Feng | 46–39 | 54.12% |
| NoctWRLD vs Asuka | 44–40 | 52.38% |
| NoctWRLD vs Reina | 42–40 | 51.22% |
| NoctWRLD vs Lars | 38–40 | 48.72% |
| NoctWRLD vs Clive | 46–31 | 59.74% |
| NoctWRLD vs Devil Jin | 41–32 | 56.16% |
| NoctWRLD vs Heihachi | 36–34 | 51.43% |
| NoctWRLD vs Nina | 40–29 | 57.97% |
| NoctWRLD vs Eddy | 50–19 | 72.46% |
| NoctWRLD vs Jun | 28–39 | 41.79% |
| NoctWRLD vs Lili | 37–29 | 56.06% |
| NoctWRLD vs Raven | 31–34 | 47.69% |
| NoctWRLD vs Shaheen | 31–31 | 50.00% |
| NoctWRLD vs Xiaoyu | 43–13 | 76.79% |
| NoctWRLD vs Leo | 21–32 | 39.62% |
| NoctWRLD vs Zafina | 35–18 | 66.04% |
| NoctWRLD vs Azucena | 25–21 | 54.35% |
| NoctWRLD vs Leroy | 23–22 | 51.11% |
| NoctWRLD vs Alisa | 20–15 | 57.14% |
| NoctWRLD vs Lidia | 13–22 | 37.14% |
| NoctWRLD vs Kuma | 19–15 | 55.88% |
| NoctWRLD vs Panda | 9–8 | 52.94% |
| NoctWRLD vs Anna | 8–5 | 61.54% |
| NoctWRLD vs Fahkumram | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.