| MadeinTYO vs Bryan | 146–106 | 57.94% |
| MadeinTYO vs Heihachi | 134–103 | 56.54% |
| MadeinTYO vs King | 109–95 | 53.43% |
| MadeinTYO vs Kazuya | 111–83 | 57.22% |
| MadeinTYO vs Jin | 97–93 | 51.05% |
| MadeinTYO vs Reina | 78–85 | 47.85% |
| MadeinTYO vs Steve | 105–54 | 66.04% |
| MadeinTYO vs Dragunov | 69–62 | 52.67% |
| MadeinTYO vs Hwoarang | 70–60 | 53.85% |
| MadeinTYO vs Lee | 68–58 | 53.97% |
| MadeinTYO vs Lili | 68–56 | 54.84% |
| MadeinTYO vs Law | 53–67 | 44.17% |
| MadeinTYO vs Yoshimitsu | 68–52 | 56.67% |
| MadeinTYO vs Azucena | 62–52 | 54.39% |
| MadeinTYO vs Paul | 49–57 | 46.23% |
| MadeinTYO vs Jun | 53–42 | 55.79% |
| MadeinTYO vs Lidia | 55–40 | 57.89% |
| MadeinTYO vs Clive | 46–46 | 50.00% |
| MadeinTYO vs Nina | 39–39 | 50.00% |
| MadeinTYO vs Lars | 34–39 | 46.58% |
| MadeinTYO vs Xiaoyu | 31–37 | 45.59% |
| MadeinTYO vs Asuka | 39–28 | 58.21% |
| MadeinTYO vs Devil Jin | 29–33 | 46.77% |
| MadeinTYO vs Feng | 30–27 | 52.63% |
| MadeinTYO vs Alisa | 22–34 | 39.29% |
| MadeinTYO vs Armor King | 26–30 | 46.43% |
| MadeinTYO vs Anna | 28–27 | 50.91% |
| MadeinTYO vs Leo | 29–25 | 53.70% |
| MadeinTYO vs Claudio | 26–27 | 49.06% |
| MadeinTYO vs Victor | 25–27 | 48.08% |
| MadeinTYO vs Raven | 27–21 | 56.25% |
| MadeinTYO vs Leroy | 20–26 | 43.48% |
| MadeinTYO vs Jack-8 | 13–30 | 30.23% |
| MadeinTYO vs Eddy | 17–23 | 42.50% |
| MadeinTYO vs Miary Zo | 22–18 | 55.00% |
| MadeinTYO vs Kuma | 14–14 | 50.00% |
| MadeinTYO vs Zafina | 7–13 | 35.00% |
| MadeinTYO vs Panda | 6–12 | 33.33% |
| MadeinTYO vs Fahkumram | 9–9 | 50.00% |
| MadeinTYO vs Shaheen | 5–10 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.