| FreeMyHoeee vs King | 33–19 | 63.46% |
| FreeMyHoeee vs Armor King | 27–20 | 57.45% |
| FreeMyHoeee vs Law | 30–15 | 66.67% |
| FreeMyHoeee vs Kazuya | 32–13 | 71.11% |
| FreeMyHoeee vs Jin | 32–12 | 72.73% |
| FreeMyHoeee vs Hwoarang | 27–12 | 69.23% |
| FreeMyHoeee vs Lars | 26–13 | 66.67% |
| FreeMyHoeee vs Miary Zo | 23–14 | 62.16% |
| FreeMyHoeee vs Steve | 20–15 | 57.14% |
| FreeMyHoeee vs Lee | 26–9 | 74.29% |
| FreeMyHoeee vs Dragunov | 24–8 | 75.00% |
| FreeMyHoeee vs Jun | 19–13 | 59.38% |
| FreeMyHoeee vs Jack-8 | 17–11 | 60.71% |
| FreeMyHoeee vs Eddy | 23–4 | 85.19% |
| FreeMyHoeee vs Yoshimitsu | 16–7 | 69.57% |
| FreeMyHoeee vs Anna | 11–12 | 47.83% |
| FreeMyHoeee vs Paul | 16–6 | 72.73% |
| FreeMyHoeee vs Bryan | 16–6 | 72.73% |
| FreeMyHoeee vs Leroy | 18–4 | 81.82% |
| FreeMyHoeee vs Azucena | 14–8 | 63.64% |
| FreeMyHoeee vs Xiaoyu | 14–7 | 66.67% |
| FreeMyHoeee vs Heihachi | 10–11 | 47.62% |
| FreeMyHoeee vs Asuka | 11–8 | 57.89% |
| FreeMyHoeee vs Feng | 17–2 | 89.47% |
| FreeMyHoeee vs Reina | 13–6 | 68.42% |
| FreeMyHoeee vs Raven | 12–7 | 63.16% |
| FreeMyHoeee vs Devil Jin | 12–5 | 70.59% |
| FreeMyHoeee vs Lili | 11–6 | 64.71% |
| FreeMyHoeee vs Nina | 11–4 | 73.33% |
| FreeMyHoeee vs Clive | 8–7 | 53.33% |
| FreeMyHoeee vs Lidia | 9–3 | 75.00% |
| FreeMyHoeee vs Leo | 9–2 | 81.82% |
| FreeMyHoeee vs Victor | 8–3 | 72.73% |
| FreeMyHoeee vs Fahkumram | 6–3 | 66.67% |
| FreeMyHoeee vs Alisa | 6–2 | 75.00% |
| FreeMyHoeee vs Claudio | 4–2 | 66.67% |
| FreeMyHoeee vs Panda | 3–3 | 50.00% |
| FreeMyHoeee vs Zafina | 4–0 | 100.00% |
| FreeMyHoeee vs Kuma | 1–2 | 33.33% |
| FreeMyHoeee vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.