Name history
| Ícaro | |
| Bryan y Prok | |
| Soto Asa | |
| Yung Beef | |
| FariborzRM | |
| El_toque | |
| Play4Capucha | |
| Rythm machine | |
| Camel | |
| Casual | |
| Casual player | |
| GOATED |
| Ícaro vs Kazuya | 230–97 | 70.34% |
| Ícaro vs Jin | 181–86 | 67.79% |
| Ícaro vs Bryan | 143–79 | 64.41% |
| Ícaro vs Lee | 104–76 | 57.78% |
| Ícaro vs Armor King | 94–67 | 58.39% |
| Ícaro vs Heihachi | 94–61 | 60.65% |
| Ícaro vs Reina | 90–64 | 58.44% |
| Ícaro vs Dragunov | 80–71 | 52.98% |
| Ícaro vs Paul | 90–54 | 62.50% |
| Ícaro vs Hwoarang | 77–64 | 54.61% |
| Ícaro vs Lili | 80–60 | 57.14% |
| Ícaro vs Devil Jin | 83–55 | 60.14% |
| Ícaro vs Steve | 72–65 | 52.55% |
| Ícaro vs King | 76–56 | 57.58% |
| Ícaro vs Yoshimitsu | 56–50 | 52.83% |
| Ícaro vs Jun | 46–51 | 47.42% |
| Ícaro vs Law | 61–35 | 63.54% |
| Ícaro vs Azucena | 40–43 | 48.19% |
| Ícaro vs Asuka | 40–37 | 51.95% |
| Ícaro vs Nina | 45–24 | 65.22% |
| Ícaro vs Feng | 39–23 | 62.90% |
| Ícaro vs Lars | 21–41 | 33.87% |
| Ícaro vs Victor | 31–30 | 50.82% |
| Ícaro vs Jack-8 | 31–29 | 51.67% |
| Ícaro vs Leo | 31–28 | 52.54% |
| Ícaro vs Eddy | 23–35 | 39.66% |
| Ícaro vs Alisa | 22–35 | 38.60% |
| Ícaro vs Claudio | 26–30 | 46.43% |
| Ícaro vs Clive | 36–17 | 67.92% |
| Ícaro vs Raven | 21–28 | 42.86% |
| Ícaro vs Lidia | 17–32 | 34.69% |
| Ícaro vs Shaheen | 20–28 | 41.67% |
| Ícaro vs Xiaoyu | 18–28 | 39.13% |
| Ícaro vs Zafina | 25–21 | 54.35% |
| Ícaro vs Leroy | 28–17 | 62.22% |
| Ícaro vs Miary Zo | 20–22 | 47.62% |
| Ícaro vs Kuma | 16–24 | 40.00% |
| Ícaro vs Fahkumram | 14–20 | 41.18% |
| Ícaro vs Panda | 6–16 | 27.27% |
| Ícaro vs Anna | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.