| Mr.Chynical vs Kazuya | 45–35 | 56.25% |
| Mr.Chynical vs Hwoarang | 30–43 | 41.10% |
| Mr.Chynical vs Bryan | 36–32 | 52.94% |
| Mr.Chynical vs King | 31–34 | 47.69% |
| Mr.Chynical vs Jin | 26–27 | 49.06% |
| Mr.Chynical vs Dragunov | 31–21 | 59.62% |
| Mr.Chynical vs Steve | 21–28 | 42.86% |
| Mr.Chynical vs Paul | 27–20 | 57.45% |
| Mr.Chynical vs Law | 22–22 | 50.00% |
| Mr.Chynical vs Asuka | 25–18 | 58.14% |
| Mr.Chynical vs Reina | 18–25 | 41.86% |
| Mr.Chynical vs Lili | 22–19 | 53.66% |
| Mr.Chynical vs Jun | 22–17 | 56.41% |
| Mr.Chynical vs Xiaoyu | 16–19 | 45.71% |
| Mr.Chynical vs Anna | 9–24 | 27.27% |
| Mr.Chynical vs Azucena | 17–15 | 53.12% |
| Mr.Chynical vs Victor | 14–18 | 43.75% |
| Mr.Chynical vs Yoshimitsu | 12–19 | 38.71% |
| Mr.Chynical vs Heihachi | 8–20 | 28.57% |
| Mr.Chynical vs Feng | 10–16 | 38.46% |
| Mr.Chynical vs Alisa | 12–14 | 46.15% |
| Mr.Chynical vs Lee | 15–11 | 57.69% |
| Mr.Chynical vs Lars | 11–13 | 45.83% |
| Mr.Chynical vs Claudio | 13–11 | 54.17% |
| Mr.Chynical vs Devil Jin | 10–13 | 43.48% |
| Mr.Chynical vs Nina | 8–15 | 34.78% |
| Mr.Chynical vs Zafina | 13–8 | 61.90% |
| Mr.Chynical vs Raven | 10–11 | 47.62% |
| Mr.Chynical vs Jack-8 | 5–13 | 27.78% |
| Mr.Chynical vs Eddy | 8–8 | 50.00% |
| Mr.Chynical vs Leo | 8–7 | 53.33% |
| Mr.Chynical vs Kuma | 10–5 | 66.67% |
| Mr.Chynical vs Lidia | 8–7 | 53.33% |
| Mr.Chynical vs Leroy | 5–7 | 41.67% |
| Mr.Chynical vs Clive | 2–6 | 25.00% |
| Mr.Chynical vs Panda | 2–4 | 33.33% |
| Mr.Chynical vs Shaheen | 1–4 | 20.00% |
| Mr.Chynical vs Miary Zo | 1–4 | 20.00% |
| Mr.Chynical vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.