| Revenfox2306 vs King | 30–63 | 32.26% |
| Revenfox2306 vs Hwoarang | 18–41 | 30.51% |
| Revenfox2306 vs Kazuya | 14–44 | 24.14% |
| Revenfox2306 vs Jin | 14–32 | 30.43% |
| Revenfox2306 vs Steve | 12–32 | 27.27% |
| Revenfox2306 vs Law | 13–24 | 35.14% |
| Revenfox2306 vs Lili | 16–17 | 48.48% |
| Revenfox2306 vs Dragunov | 10–18 | 35.71% |
| Revenfox2306 vs Jun | 12–15 | 44.44% |
| Revenfox2306 vs Reina | 10–16 | 38.46% |
| Revenfox2306 vs Anna | 4–20 | 16.67% |
| Revenfox2306 vs Yoshimitsu | 14–9 | 60.87% |
| Revenfox2306 vs Armor King | 7–16 | 30.43% |
| Revenfox2306 vs Heihachi | 7–14 | 33.33% |
| Revenfox2306 vs Xiaoyu | 8–11 | 42.11% |
| Revenfox2306 vs Azucena | 5–14 | 26.32% |
| Revenfox2306 vs Bryan | 5–12 | 29.41% |
| Revenfox2306 vs Nina | 8–9 | 47.06% |
| Revenfox2306 vs Asuka | 3–13 | 18.75% |
| Revenfox2306 vs Devil Jin | 8–8 | 50.00% |
| Revenfox2306 vs Lidia | 5–10 | 33.33% |
| Revenfox2306 vs Lars | 3–10 | 23.08% |
| Revenfox2306 vs Eddy | 5–8 | 38.46% |
| Revenfox2306 vs Alisa | 3–9 | 25.00% |
| Revenfox2306 vs Clive | 3–9 | 25.00% |
| Revenfox2306 vs Paul | 4–6 | 40.00% |
| Revenfox2306 vs Shaheen | 2–8 | 20.00% |
| Revenfox2306 vs Lee | 5–4 | 55.56% |
| Revenfox2306 vs Victor | 2–7 | 22.22% |
| Revenfox2306 vs Raven | 1–8 | 11.11% |
| Revenfox2306 vs Fahkumram | 4–5 | 44.44% |
| Revenfox2306 vs Leroy | 4–2 | 66.67% |
| Revenfox2306 vs Feng | 3–2 | 60.00% |
| Revenfox2306 vs Claudio | 1–2 | 33.33% |
| Revenfox2306 vs Miary Zo | 1–2 | 33.33% |
| Revenfox2306 vs Jack-8 | 1–1 | 50.00% |
| Revenfox2306 vs Leo | 1–1 | 50.00% |
| Revenfox2306 vs Kuma | 0–2 | 0.00% |
| Revenfox2306 vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.