| Dexthbysuburbia vs Steve | 30–52 | 36.59% |
| Dexthbysuburbia vs Hwoarang | 27–49 | 35.53% |
| Dexthbysuburbia vs King | 28–38 | 42.42% |
| Dexthbysuburbia vs Jin | 24–34 | 41.38% |
| Dexthbysuburbia vs Reina | 24–34 | 41.38% |
| Dexthbysuburbia vs Azucena | 20–37 | 35.09% |
| Dexthbysuburbia vs Heihachi | 23–30 | 43.40% |
| Dexthbysuburbia vs Lidia | 23–24 | 48.94% |
| Dexthbysuburbia vs Nina | 15–29 | 34.09% |
| Dexthbysuburbia vs Jun | 8–33 | 19.51% |
| Dexthbysuburbia vs Kazuya | 16–22 | 42.11% |
| Dexthbysuburbia vs Bryan | 18–17 | 51.43% |
| Dexthbysuburbia vs Dragunov | 8–24 | 25.00% |
| Dexthbysuburbia vs Victor | 9–23 | 28.12% |
| Dexthbysuburbia vs Asuka | 11–20 | 35.48% |
| Dexthbysuburbia vs Law | 10–19 | 34.48% |
| Dexthbysuburbia vs Xiaoyu | 10–19 | 34.48% |
| Dexthbysuburbia vs Eddy | 1–28 | 3.45% |
| Dexthbysuburbia vs Lee | 7–19 | 26.92% |
| Dexthbysuburbia vs Paul | 9–16 | 36.00% |
| Dexthbysuburbia vs Lili | 12–12 | 50.00% |
| Dexthbysuburbia vs Lars | 3–19 | 13.64% |
| Dexthbysuburbia vs Zafina | 7–15 | 31.82% |
| Dexthbysuburbia vs Feng | 6–15 | 28.57% |
| Dexthbysuburbia vs Alisa | 8–13 | 38.10% |
| Dexthbysuburbia vs Shaheen | 9–12 | 42.86% |
| Dexthbysuburbia vs Leo | 6–14 | 30.00% |
| Dexthbysuburbia vs Leroy | 9–11 | 45.00% |
| Dexthbysuburbia vs Clive | 4–14 | 22.22% |
| Dexthbysuburbia vs Yoshimitsu | 5–11 | 31.25% |
| Dexthbysuburbia vs Kuma | 6–10 | 37.50% |
| Dexthbysuburbia vs Devil Jin | 8–7 | 53.33% |
| Dexthbysuburbia vs Claudio | 5–10 | 33.33% |
| Dexthbysuburbia vs Raven | 2–10 | 16.67% |
| Dexthbysuburbia vs Anna | 3–8 | 27.27% |
| Dexthbysuburbia vs Jack-8 | 4–6 | 40.00% |
| Dexthbysuburbia vs Panda | 0–5 | 0.00% |
| Dexthbysuburbia vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.