| Y2kCrashout vs Steve | 5–2 | 71.43% |
| Y2kCrashout vs Heihachi | 6–0 | 100.00% |
| Y2kCrashout vs Clive | 2–4 | 33.33% |
| Y2kCrashout vs Victor | 4–1 | 80.00% |
| Y2kCrashout vs Eddy | 1–4 | 20.00% |
| Y2kCrashout vs Law | 4–0 | 100.00% |
| Y2kCrashout vs King | 4–0 | 100.00% |
| Y2kCrashout vs Leo | 0–4 | 0.00% |
| Y2kCrashout vs Reina | 4–0 | 100.00% |
| Y2kCrashout vs Hwoarang | 1–1 | 50.00% |
| Y2kCrashout vs Asuka | 2–0 | 100.00% |
| Y2kCrashout vs Lars | 0–2 | 0.00% |
| Y2kCrashout vs Paul | 0–1 | 0.00% |
| Y2kCrashout vs Lili | 0–1 | 0.00% |
| Y2kCrashout vs Kuma | 1–0 | 100.00% |
| Y2kCrashout vs Azucena | 1–0 | 100.00% |
| Y2kCrashout vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.