| RaldaR vs King | 5–6 | 45.45% |
| RaldaR vs Yoshimitsu | 3–4 | 42.86% |
| RaldaR vs Kazuya | 5–2 | 71.43% |
| RaldaR vs Paul | 3–3 | 50.00% |
| RaldaR vs Xiaoyu | 3–3 | 50.00% |
| RaldaR vs Jin | 5–1 | 83.33% |
| RaldaR vs Eddy | 4–2 | 66.67% |
| RaldaR vs Hwoarang | 2–3 | 40.00% |
| RaldaR vs Bryan | 3–1 | 75.00% |
| RaldaR vs Steve | 3–1 | 75.00% |
| RaldaR vs Lars | 3–1 | 75.00% |
| RaldaR vs Victor | 2–2 | 50.00% |
| RaldaR vs Devil Jin | 2–1 | 66.67% |
| RaldaR vs Feng | 2–1 | 66.67% |
| RaldaR vs Leo | 1–2 | 33.33% |
| RaldaR vs Jun | 2–1 | 66.67% |
| RaldaR vs Lee | 2–0 | 100.00% |
| RaldaR vs Reina | 0–2 | 0.00% |
| RaldaR vs Azucena | 2–0 | 100.00% |
| RaldaR vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.