Name history
| Fraudjin | |
| ENLD | Fujin | |
| (d)Raven | |
| Kumayusi | |
| Leroy Jenkins | |
| Lee Sin | |
| Jin Tonic | |
| 3/38 | |
| 2/38 | |
| 1/38 | |
| Enairod01 |
| Fraudjin vs Armor King | 61–19 | 76.25% |
| Fraudjin vs King | 35–15 | 70.00% |
| Fraudjin vs Jin | 45–4 | 91.84% |
| Fraudjin vs Kazuya | 30–15 | 66.67% |
| Fraudjin vs Reina | 29–10 | 74.36% |
| Fraudjin vs Law | 32–5 | 86.49% |
| Fraudjin vs Hwoarang | 25–9 | 73.53% |
| Fraudjin vs Bryan | 28–5 | 84.85% |
| Fraudjin vs Steve | 30–3 | 90.91% |
| Fraudjin vs Jun | 25–6 | 80.65% |
| Fraudjin vs Lili | 17–10 | 62.96% |
| Fraudjin vs Dragunov | 20–4 | 83.33% |
| Fraudjin vs Lee | 8–12 | 40.00% |
| Fraudjin vs Anna | 12–8 | 60.00% |
| Fraudjin vs Asuka | 16–2 | 88.89% |
| Fraudjin vs Victor | 13–5 | 72.22% |
| Fraudjin vs Raven | 13–5 | 72.22% |
| Fraudjin vs Paul | 13–4 | 76.47% |
| Fraudjin vs Yoshimitsu | 12–2 | 85.71% |
| Fraudjin vs Eddy | 11–3 | 78.57% |
| Fraudjin vs Fahkumram | 11–3 | 78.57% |
| Fraudjin vs Devil Jin | 8–4 | 66.67% |
| Fraudjin vs Lidia | 8–4 | 66.67% |
| Fraudjin vs Lars | 9–2 | 81.82% |
| Fraudjin vs Feng | 9–1 | 90.00% |
| Fraudjin vs Nina | 8–2 | 80.00% |
| Fraudjin vs Heihachi | 9–1 | 90.00% |
| Fraudjin vs Alisa | 8–1 | 88.89% |
| Fraudjin vs Kuma | 7–2 | 77.78% |
| Fraudjin vs Leroy | 5–4 | 55.56% |
| Fraudjin vs Shaheen | 5–2 | 71.43% |
| Fraudjin vs Xiaoyu | 2–4 | 33.33% |
| Fraudjin vs Miary Zo | 4–2 | 66.67% |
| Fraudjin vs Azucena | 3–2 | 60.00% |
| Fraudjin vs Clive | 5–0 | 100.00% |
| Fraudjin vs Claudio | 4–0 | 100.00% |
| Fraudjin vs Panda | 4–0 | 100.00% |
| Fraudjin vs Zafina | 2–2 | 50.00% |
| Fraudjin vs Jack-8 | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.