| GhostRaoul vs Jin | 42–53 | 44.21% |
| GhostRaoul vs King | 40–37 | 51.95% |
| GhostRaoul vs Law | 30–35 | 46.15% |
| GhostRaoul vs Reina | 23–41 | 35.94% |
| GhostRaoul vs Hwoarang | 35–24 | 59.32% |
| GhostRaoul vs Kazuya | 35–21 | 62.50% |
| GhostRaoul vs Paul | 29–22 | 56.86% |
| GhostRaoul vs Feng | 26–25 | 50.98% |
| GhostRaoul vs Dragunov | 29–22 | 56.86% |
| GhostRaoul vs Azucena | 30–19 | 61.22% |
| GhostRaoul vs Yoshimitsu | 24–24 | 50.00% |
| GhostRaoul vs Asuka | 25–23 | 52.08% |
| GhostRaoul vs Bryan | 17–27 | 38.64% |
| GhostRaoul vs Lars | 23–18 | 56.10% |
| GhostRaoul vs Steve | 20–18 | 52.63% |
| GhostRaoul vs Jun | 19–17 | 52.78% |
| GhostRaoul vs Xiaoyu | 21–13 | 61.76% |
| GhostRaoul vs Lee | 20–14 | 58.82% |
| GhostRaoul vs Lili | 22–10 | 68.75% |
| GhostRaoul vs Devil Jin | 15–15 | 50.00% |
| GhostRaoul vs Alisa | 10–17 | 37.04% |
| GhostRaoul vs Raven | 18–8 | 69.23% |
| GhostRaoul vs Eddy | 9–17 | 34.62% |
| GhostRaoul vs Leo | 14–8 | 63.64% |
| GhostRaoul vs Shaheen | 11–11 | 50.00% |
| GhostRaoul vs Victor | 9–13 | 40.91% |
| GhostRaoul vs Nina | 9–12 | 42.86% |
| GhostRaoul vs Lidia | 8–11 | 42.11% |
| GhostRaoul vs Zafina | 8–10 | 44.44% |
| GhostRaoul vs Leroy | 13–5 | 72.22% |
| GhostRaoul vs Heihachi | 7–10 | 41.18% |
| GhostRaoul vs Jack-8 | 8–5 | 61.54% |
| GhostRaoul vs Miary Zo | 3–6 | 33.33% |
| GhostRaoul vs Kuma | 2–5 | 28.57% |
| GhostRaoul vs Armor King | 5–1 | 83.33% |
| GhostRaoul vs Claudio | 1–3 | 25.00% |
| GhostRaoul vs Panda | 0–3 | 0.00% |
| GhostRaoul vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.