| DEADSHOTHNCH vs Jin | 48–91 | 34.53% |
| DEADSHOTHNCH vs King | 46–78 | 37.10% |
| DEADSHOTHNCH vs Kazuya | 35–81 | 30.17% |
| DEADSHOTHNCH vs Law | 51–57–1 | 47.22% |
| DEADSHOTHNCH vs Hwoarang | 43–54 | 44.33% |
| DEADSHOTHNCH vs Bryan | 39–54 | 41.94% |
| DEADSHOTHNCH vs Steve | 37–42 | 46.84% |
| DEADSHOTHNCH vs Fahkumram | 38–34 | 52.78% |
| DEADSHOTHNCH vs Paul | 28–39 | 41.79% |
| DEADSHOTHNCH vs Lili | 36–28 | 56.25% |
| DEADSHOTHNCH vs Heihachi | 24–39 | 38.10% |
| DEADSHOTHNCH vs Dragunov | 21–41 | 33.87% |
| DEADSHOTHNCH vs Yoshimitsu | 22–37 | 37.29% |
| DEADSHOTHNCH vs Jun | 24–35 | 40.68% |
| DEADSHOTHNCH vs Reina | 25–32 | 43.86% |
| DEADSHOTHNCH vs Armor King | 34–22 | 60.71% |
| DEADSHOTHNCH vs Lars | 23–32 | 41.82% |
| DEADSHOTHNCH vs Azucena | 29–26 | 52.73% |
| DEADSHOTHNCH vs Feng | 19–33 | 36.54% |
| DEADSHOTHNCH vs Devil Jin | 23–28 | 45.10% |
| DEADSHOTHNCH vs Victor | 24–25 | 48.98% |
| DEADSHOTHNCH vs Xiaoyu | 22–25 | 46.81% |
| DEADSHOTHNCH vs Eddy | 32–14 | 69.57% |
| DEADSHOTHNCH vs Asuka | 16–27 | 37.21% |
| DEADSHOTHNCH vs Lee | 14–25 | 35.90% |
| DEADSHOTHNCH vs Nina | 11–23 | 32.35% |
| DEADSHOTHNCH vs Anna | 17–17 | 50.00% |
| DEADSHOTHNCH vs Clive | 16–16 | 50.00% |
| DEADSHOTHNCH vs Lidia | 14–17 | 45.16% |
| DEADSHOTHNCH vs Claudio | 13–14 | 48.15% |
| DEADSHOTHNCH vs Raven | 9–18 | 33.33% |
| DEADSHOTHNCH vs Leo | 14–12 | 53.85% |
| DEADSHOTHNCH vs Jack-8 | 8–16 | 33.33% |
| DEADSHOTHNCH vs Miary Zo | 13–10 | 56.52% |
| DEADSHOTHNCH vs Alisa | 8–10 | 44.44% |
| DEADSHOTHNCH vs Leroy | 6–10 | 37.50% |
| DEADSHOTHNCH vs Kuma | 4–11 | 26.67% |
| DEADSHOTHNCH vs Shaheen | 6–4 | 60.00% |
| DEADSHOTHNCH vs Zafina | 4–5 | 44.44% |
| DEADSHOTHNCH vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.