| KJSM-Radio vs Jin | 83–114 | 42.13% |
| KJSM-Radio vs King | 92–104 | 46.94% |
| KJSM-Radio vs Kazuya | 113–77 | 59.47% |
| KJSM-Radio vs Bryan | 80–76 | 51.28% |
| KJSM-Radio vs Reina | 91–64 | 58.71% |
| KJSM-Radio vs Steve | 67–70 | 48.91% |
| KJSM-Radio vs Hwoarang | 31–65 | 32.29% |
| KJSM-Radio vs Dragunov | 37–59 | 38.54% |
| KJSM-Radio vs Law | 34–55 | 38.20% |
| KJSM-Radio vs Heihachi | 36–44 | 45.00% |
| KJSM-Radio vs Paul | 26–42 | 38.24% |
| KJSM-Radio vs Lili | 26–41 | 38.81% |
| KJSM-Radio vs Lee | 37–30 | 55.22% |
| KJSM-Radio vs Jun | 24–40 | 37.50% |
| KJSM-Radio vs Devil Jin | 26–30 | 46.43% |
| KJSM-Radio vs Yoshimitsu | 17–33 | 34.00% |
| KJSM-Radio vs Lars | 16–31 | 34.04% |
| KJSM-Radio vs Victor | 24–21 | 53.33% |
| KJSM-Radio vs Leo | 18–26 | 40.91% |
| KJSM-Radio vs Feng | 9–33 | 21.43% |
| KJSM-Radio vs Azucena | 15–25 | 37.50% |
| KJSM-Radio vs Xiaoyu | 15–22 | 40.54% |
| KJSM-Radio vs Clive | 16–20 | 44.44% |
| KJSM-Radio vs Asuka | 19–16 | 54.29% |
| KJSM-Radio vs Alisa | 13–20 | 39.39% |
| KJSM-Radio vs Armor King | 15–18 | 45.45% |
| KJSM-Radio vs Jack-8 | 6–25 | 19.35% |
| KJSM-Radio vs Eddy | 9–20 | 31.03% |
| KJSM-Radio vs Raven | 15–11 | 57.69% |
| KJSM-Radio vs Miary Zo | 13–13 | 50.00% |
| KJSM-Radio vs Leroy | 13–11 | 54.17% |
| KJSM-Radio vs Fahkumram | 9–14 | 39.13% |
| KJSM-Radio vs Lidia | 13–8 | 61.90% |
| KJSM-Radio vs Shaheen | 8–10 | 44.44% |
| KJSM-Radio vs Claudio | 6–11 | 35.29% |
| KJSM-Radio vs Nina | 5–11 | 31.25% |
| KJSM-Radio vs Kuma | 7–9 | 43.75% |
| KJSM-Radio vs Zafina | 6–10 | 37.50% |
| KJSM-Radio vs Anna | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.