| ULTRAGAFF vs Kazuya | 53–57 | 48.18% |
| ULTRAGAFF vs Jin | 41–59 | 41.00% |
| ULTRAGAFF vs Bryan | 40–48 | 45.45% |
| ULTRAGAFF vs Hwoarang | 39–48 | 44.83% |
| ULTRAGAFF vs Dragunov | 33–35 | 48.53% |
| ULTRAGAFF vs Paul | 39–24 | 61.90% |
| ULTRAGAFF vs King | 23–40 | 36.51% |
| ULTRAGAFF vs Steve | 24–29 | 45.28% |
| ULTRAGAFF vs Nina | 34–18 | 65.38% |
| ULTRAGAFF vs Law | 31–20 | 60.78% |
| ULTRAGAFF vs Claudio | 23–23 | 50.00% |
| ULTRAGAFF vs Heihachi | 25–20 | 55.56% |
| ULTRAGAFF vs Asuka | 21–23 | 47.73% |
| ULTRAGAFF vs Lili | 27–16 | 62.79% |
| ULTRAGAFF vs Armor King | 15–27 | 35.71% |
| ULTRAGAFF vs Fahkumram | 17–24 | 41.46% |
| ULTRAGAFF vs Yoshimitsu | 24–16 | 60.00% |
| ULTRAGAFF vs Azucena | 24–13 | 64.86% |
| ULTRAGAFF vs Xiaoyu | 16–20 | 44.44% |
| ULTRAGAFF vs Leroy | 17–19 | 47.22% |
| ULTRAGAFF vs Lidia | 13–23 | 36.11% |
| ULTRAGAFF vs Clive | 8–26 | 23.53% |
| ULTRAGAFF vs Reina | 17–16 | 51.52% |
| ULTRAGAFF vs Jun | 20–12 | 62.50% |
| ULTRAGAFF vs Victor | 15–14 | 51.72% |
| ULTRAGAFF vs Devil Jin | 14–14 | 50.00% |
| ULTRAGAFF vs Leo | 17–11 | 60.71% |
| ULTRAGAFF vs Alisa | 13–15 | 46.43% |
| ULTRAGAFF vs Miary Zo | 12–13 | 48.00% |
| ULTRAGAFF vs Feng | 7–17 | 29.17% |
| ULTRAGAFF vs Lars | 7–14–1 | 33.33% |
| ULTRAGAFF vs Anna | 6–13 | 31.58% |
| ULTRAGAFF vs Shaheen | 9–8 | 52.94% |
| ULTRAGAFF vs Raven | 1–16 | 5.88% |
| ULTRAGAFF vs Lee | 9–7 | 56.25% |
| ULTRAGAFF vs Zafina | 8–8 | 50.00% |
| ULTRAGAFF vs Jack-8 | 2–11 | 15.38% |
| ULTRAGAFF vs Eddy | 6–7 | 46.15% |
| ULTRAGAFF vs Kuma | 5–7 | 41.67% |
| ULTRAGAFF vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.