| rafalnoco vs Kazuya | 303–267–1 | 53.16% |
| rafalnoco vs Jin | 192–244 | 44.04% |
| rafalnoco vs King | 176–226 | 43.78% |
| rafalnoco vs Bryan | 167–194 | 46.26% |
| rafalnoco vs Reina | 144–171 | 45.71% |
| rafalnoco vs Heihachi | 158–141 | 52.84% |
| rafalnoco vs Hwoarang | 137–141–1 | 49.28% |
| rafalnoco vs Dragunov | 121–139 | 46.54% |
| rafalnoco vs Paul | 145–112 | 56.42% |
| rafalnoco vs Yoshimitsu | 101–139 | 42.08% |
| rafalnoco vs Steve | 110–121–1 | 47.62% |
| rafalnoco vs Law | 112–107 | 51.14% |
| rafalnoco vs Devil Jin | 103–109 | 48.58% |
| rafalnoco vs Lili | 95–105 | 47.50% |
| rafalnoco vs Lee | 95–100 | 48.72% |
| rafalnoco vs Fahkumram | 66–91 | 42.04% |
| rafalnoco vs Asuka | 70–86 | 44.87% |
| rafalnoco vs Alisa | 55–84 | 39.57% |
| rafalnoco vs Nina | 70–64 | 52.24% |
| rafalnoco vs Lars | 64–63 | 50.39% |
| rafalnoco vs Jun | 62–65 | 48.82% |
| rafalnoco vs Xiaoyu | 58–64 | 47.54% |
| rafalnoco vs Feng | 68–49 | 58.12% |
| rafalnoco vs Eddy | 59–56 | 51.30% |
| rafalnoco vs Azucena | 57–51 | 52.78% |
| rafalnoco vs Clive | 39–59 | 39.80% |
| rafalnoco vs Lidia | 44–52 | 45.83% |
| rafalnoco vs Claudio | 36–57 | 38.71% |
| rafalnoco vs Anna | 41–52 | 44.09% |
| rafalnoco vs Armor King | 47–46 | 50.54% |
| rafalnoco vs Leo | 53–37 | 58.89% |
| rafalnoco vs Leroy | 33–57 | 36.67% |
| rafalnoco vs Victor | 41–49 | 45.56% |
| rafalnoco vs Raven | 42–44 | 48.84% |
| rafalnoco vs Shaheen | 27–38 | 41.54% |
| rafalnoco vs Jack-8 | 35–24 | 59.32% |
| rafalnoco vs Zafina | 20–36 | 35.71% |
| rafalnoco vs Kuma | 21–22 | 48.84% |
| rafalnoco vs Miary Zo | 14–15 | 48.28% |
| rafalnoco vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.