| juscuzryancan vs Kazuya | 63–101 | 38.41% |
| juscuzryancan vs King | 80–80 | 50.00% |
| juscuzryancan vs Jin | 49–78 | 38.58% |
| juscuzryancan vs Reina | 47–70 | 40.17% |
| juscuzryancan vs Bryan | 49–65 | 42.98% |
| juscuzryancan vs Hwoarang | 42–52 | 44.68% |
| juscuzryancan vs Yoshimitsu | 34–57 | 37.36% |
| juscuzryancan vs Lili | 43–40 | 51.81% |
| juscuzryancan vs Dragunov | 30–49 | 37.97% |
| juscuzryancan vs Jun | 27–50 | 35.06% |
| juscuzryancan vs Asuka | 32–38 | 45.71% |
| juscuzryancan vs Paul | 29–38 | 43.28% |
| juscuzryancan vs Lidia | 26–40–1 | 39.39% |
| juscuzryancan vs Steve | 36–30 | 54.55% |
| juscuzryancan vs Law | 30–34 | 46.88% |
| juscuzryancan vs Heihachi | 29–32 | 47.54% |
| juscuzryancan vs Lee | 24–30 | 44.44% |
| juscuzryancan vs Azucena | 19–32 | 37.25% |
| juscuzryancan vs Lars | 15–34 | 30.61% |
| juscuzryancan vs Devil Jin | 24–24 | 50.00% |
| juscuzryancan vs Leo | 21–26 | 44.68% |
| juscuzryancan vs Nina | 16–30 | 34.78% |
| juscuzryancan vs Eddy | 18–28 | 39.13% |
| juscuzryancan vs Alisa | 18–27 | 40.00% |
| juscuzryancan vs Victor | 20–25 | 44.44% |
| juscuzryancan vs Jack-8 | 16–22 | 42.11% |
| juscuzryancan vs Xiaoyu | 14–22 | 38.89% |
| juscuzryancan vs Leroy | 17–17 | 50.00% |
| juscuzryancan vs Claudio | 12–14 | 46.15% |
| juscuzryancan vs Raven | 11–15 | 42.31% |
| juscuzryancan vs Feng | 4–19 | 17.39% |
| juscuzryancan vs Kuma | 6–15 | 28.57% |
| juscuzryancan vs Shaheen | 7–4 | 63.64% |
| juscuzryancan vs Panda | 0–5 | 0.00% |
| juscuzryancan vs Zafina | 2–3 | 40.00% |
| juscuzryancan vs Clive | 0–2 | 0.00% |
| juscuzryancan vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.