| kumatetsu vs Bryan | 293–240 | 54.97% |
| kumatetsu vs Dragunov | 260–179 | 59.23% |
| kumatetsu vs Kazuya | 236–159 | 59.75% |
| kumatetsu vs Asuka | 234–126 | 65.00% |
| kumatetsu vs Jin | 189–121 | 60.97% |
| kumatetsu vs Steve | 161–131–1 | 55.14% |
| kumatetsu vs Hwoarang | 166–124 | 57.24% |
| kumatetsu vs Paul | 166–109 | 60.36% |
| kumatetsu vs Reina | 146–124 | 54.07% |
| kumatetsu vs Heihachi | 145–123 | 54.10% |
| kumatetsu vs King | 167–97 | 63.26% |
| kumatetsu vs Lili | 137–112 | 55.02% |
| kumatetsu vs Lars | 153–95 | 61.69% |
| kumatetsu vs Yoshimitsu | 153–91 | 62.70% |
| kumatetsu vs Devil Jin | 140–99 | 58.58% |
| kumatetsu vs Clive | 99–131–2 | 43.04% |
| kumatetsu vs Claudio | 125–103 | 54.82% |
| kumatetsu vs Jack-8 | 127–89 | 58.80% |
| kumatetsu vs Feng | 120–96 | 55.56% |
| kumatetsu vs Law | 127–85–1 | 59.91% |
| kumatetsu vs Lidia | 121–91–1 | 57.08% |
| kumatetsu vs Victor | 124–86 | 59.05% |
| kumatetsu vs Shaheen | 115–84 | 57.79% |
| kumatetsu vs Lee | 108–90 | 54.55% |
| kumatetsu vs Leroy | 119–75 | 61.34% |
| kumatetsu vs Azucena | 114–79 | 59.07% |
| kumatetsu vs Jun | 98–85 | 53.55% |
| kumatetsu vs Fahkumram | 96–85 | 53.04% |
| kumatetsu vs Nina | 111–69 | 61.67% |
| kumatetsu vs Armor King | 91–85 | 51.70% |
| kumatetsu vs Eddy | 96–79 | 54.86% |
| kumatetsu vs Alisa | 112–62 | 64.37% |
| kumatetsu vs Raven | 99–63 | 61.11% |
| kumatetsu vs Anna | 84–69 | 54.90% |
| kumatetsu vs Zafina | 77–65 | 54.23% |
| kumatetsu vs Xiaoyu | 93–47–1 | 66.43% |
| kumatetsu vs Leo | 80–43 | 65.04% |
| kumatetsu vs Miary Zo | 63–47 | 57.27% |
| kumatetsu vs Kuma | 49–33 | 59.76% |
| kumatetsu vs Panda | 26–25 | 50.98% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.