Name history
| Kotori | |
| Lrning Lvrless | |
| KotoriP2Pract | |
| Kotorip2Pract | |
| KotoriiSenpaii | |
| Day1Chaoblah | |
| Day1Rashid | |
| Day1Lili |
| Kotori vs Kazuya | 272–155 | 63.70% |
| Kotori vs Jin | 183–139 | 56.83% |
| Kotori vs Reina | 161–128 | 55.71% |
| Kotori vs Bryan | 162–124 | 56.64% |
| Kotori vs Heihachi | 132–125 | 51.36% |
| Kotori vs Dragunov | 152–87 | 63.60% |
| Kotori vs King | 137–96 | 58.80% |
| Kotori vs Lee | 141–88 | 61.57% |
| Kotori vs Paul | 141–78 | 64.38% |
| Kotori vs Azucena | 140–76 | 64.81% |
| Kotori vs Steve | 136–73 | 65.07% |
| Kotori vs Hwoarang | 126–79 | 61.46% |
| Kotori vs Devil Jin | 115–90 | 56.10% |
| Kotori vs Lili | 102–73 | 58.29% |
| Kotori vs Lars | 84–88 | 48.84% |
| Kotori vs Yoshimitsu | 77–87 | 46.95% |
| Kotori vs Law | 94–69 | 57.67% |
| Kotori vs Xiaoyu | 81–76 | 51.59% |
| Kotori vs Jun | 83–73 | 53.21% |
| Kotori vs Feng | 74–72 | 50.68% |
| Kotori vs Lidia | 61–82 | 42.66% |
| Kotori vs Asuka | 81–54 | 60.00% |
| Kotori vs Clive | 75–58 | 56.39% |
| Kotori vs Claudio | 85–44 | 65.89% |
| Kotori vs Victor | 51–69 | 42.50% |
| Kotori vs Fahkumram | 66–51 | 56.41% |
| Kotori vs Jack-8 | 63–53 | 54.31% |
| Kotori vs Eddy | 51–64 | 44.35% |
| Kotori vs Nina | 53–59 | 47.32% |
| Kotori vs Raven | 53–56 | 48.62% |
| Kotori vs Leo | 44–46 | 48.89% |
| Kotori vs Leroy | 53–37 | 58.89% |
| Kotori vs Alisa | 34–53 | 39.08% |
| Kotori vs Zafina | 34–52 | 39.53% |
| Kotori vs Shaheen | 30–37 | 44.78% |
| Kotori vs Anna | 38–22 | 63.33% |
| Kotori vs Kuma | 16–31 | 34.04% |
| Kotori vs Armor King | 31–13 | 70.45% |
| Kotori vs Miary Zo | 13–18 | 41.94% |
| Kotori vs Panda | 5–16 | 23.81% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.