Name history
| Jaeger | |
| SUAVEMENTE | |
| Suavemente | |
| Siegfried | |
| Jun Main | |
| Clyde Rosewood | |
| Clive Enjoyer | |
| can't electric | |
| Toasted |
| Jaeger vs Kazuya | 170–149 | 53.29% |
| Jaeger vs Bryan | 155–103 | 60.08% |
| Jaeger vs King | 148–90 | 62.18% |
| Jaeger vs Jin | 132–106 | 55.46% |
| Jaeger vs Reina | 143–81 | 63.84% |
| Jaeger vs Heihachi | 118–97 | 54.88% |
| Jaeger vs Dragunov | 130–77 | 62.80% |
| Jaeger vs Steve | 121–73 | 62.37% |
| Jaeger vs Hwoarang | 91–90 | 50.28% |
| Jaeger vs Law | 100–76 | 56.82% |
| Jaeger vs Paul | 79–79 | 50.00% |
| Jaeger vs Lee | 81–75 | 51.92% |
| Jaeger vs Clive | 70–80 | 46.67% |
| Jaeger vs Yoshimitsu | 67–77 | 46.53% |
| Jaeger vs Lars | 89–51 | 63.57% |
| Jaeger vs Lidia | 68–60 | 53.12% |
| Jaeger vs Jun | 76–51 | 59.84% |
| Jaeger vs Asuka | 57–64 | 47.11% |
| Jaeger vs Armor King | 73–47 | 60.83% |
| Jaeger vs Lili | 77–34 | 69.37% |
| Jaeger vs Nina | 62–47 | 56.88% |
| Jaeger vs Leo | 59–45 | 56.73% |
| Jaeger vs Azucena | 63–41 | 60.58% |
| Jaeger vs Victor | 48–50 | 48.98% |
| Jaeger vs Devil Jin | 49–42 | 53.85% |
| Jaeger vs Xiaoyu | 50–34 | 59.52% |
| Jaeger vs Eddy | 46–34 | 57.50% |
| Jaeger vs Feng | 35–41 | 46.05% |
| Jaeger vs Alisa | 50–16 | 75.76% |
| Jaeger vs Claudio | 32–30 | 51.61% |
| Jaeger vs Leroy | 39–22 | 63.93% |
| Jaeger vs Jack-8 | 27–33 | 45.00% |
| Jaeger vs Raven | 44–12 | 78.57% |
| Jaeger vs Zafina | 25–22 | 53.19% |
| Jaeger vs Shaheen | 20–19 | 51.28% |
| Jaeger vs Kuma | 19–18 | 51.35% |
| Jaeger vs Panda | 15–16 | 48.39% |
| Jaeger vs Anna | 15–6 | 71.43% |
| Jaeger vs Miary Zo | 6–10 | 37.50% |
| Jaeger vs Fahkumram | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.