| AceCretin16 vs Jin | 27–24 | 52.94% |
| AceCretin16 vs Law | 21–18 | 53.85% |
| AceCretin16 vs Hwoarang | 17–22 | 43.59% |
| AceCretin16 vs Kazuya | 13–20 | 39.39% |
| AceCretin16 vs King | 15–15 | 50.00% |
| AceCretin16 vs Bryan | 9–18 | 33.33% |
| AceCretin16 vs Yoshimitsu | 6–19 | 24.00% |
| AceCretin16 vs Steve | 18–6 | 75.00% |
| AceCretin16 vs Reina | 7–16 | 30.43% |
| AceCretin16 vs Eddy | 10–13 | 43.48% |
| AceCretin16 vs Armor King | 10–13 | 43.48% |
| AceCretin16 vs Lili | 9–12 | 42.86% |
| AceCretin16 vs Asuka | 11–9 | 55.00% |
| AceCretin16 vs Lee | 11–9 | 55.00% |
| AceCretin16 vs Heihachi | 8–12 | 40.00% |
| AceCretin16 vs Clive | 9–9 | 50.00% |
| AceCretin16 vs Miary Zo | 5–13 | 27.78% |
| AceCretin16 vs Jun | 8–9 | 47.06% |
| AceCretin16 vs Fahkumram | 9–8 | 52.94% |
| AceCretin16 vs Dragunov | 8–8 | 50.00% |
| AceCretin16 vs Victor | 10–5 | 66.67% |
| AceCretin16 vs Paul | 5–9 | 35.71% |
| AceCretin16 vs Devil Jin | 10–3 | 76.92% |
| AceCretin16 vs Nina | 2–11 | 15.38% |
| AceCretin16 vs Azucena | 6–6 | 50.00% |
| AceCretin16 vs Alisa | 5–6 | 45.45% |
| AceCretin16 vs Feng | 5–3 | 62.50% |
| AceCretin16 vs Lars | 2–6 | 25.00% |
| AceCretin16 vs Jack-8 | 3–4 | 42.86% |
| AceCretin16 vs Leo | 3–4 | 42.86% |
| AceCretin16 vs Leroy | 2–4 | 33.33% |
| AceCretin16 vs Lidia | 4–2 | 66.67% |
| AceCretin16 vs Anna | 4–2 | 66.67% |
| AceCretin16 vs Xiaoyu | 1–3 | 25.00% |
| AceCretin16 vs Zafina | 4–0 | 100.00% |
| AceCretin16 vs Raven | 1–3 | 25.00% |
| AceCretin16 vs Claudio | 1–1 | 50.00% |
| AceCretin16 vs Shaheen | 2–0 | 100.00% |
| AceCretin16 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.