Name history
| Lag=I quit | |
| T8 sucks now | |
| Mashing 8 | |
| LearningHitbox | |
| Mashima | |
| WhensHeihachi | |
| Yoshi=BrainRot | |
| Oronir | |
| Unmend | |
| Dram |
| Lag=I quit vs Kazuya | 38–11 | 77.55% |
| Lag=I quit vs Lili | 21–7 | 75.00% |
| Lag=I quit vs Heihachi | 19–8 | 70.37% |
| Lag=I quit vs Eddy | 17–9 | 65.38% |
| Lag=I quit vs Reina | 14–11 | 56.00% |
| Lag=I quit vs Hwoarang | 15–7 | 68.18% |
| Lag=I quit vs Dragunov | 14–8 | 63.64% |
| Lag=I quit vs Jin | 15–6 | 71.43% |
| Lag=I quit vs Raven | 11–10 | 52.38% |
| Lag=I quit vs King | 15–3 | 83.33% |
| Lag=I quit vs Paul | 13–4 | 76.47% |
| Lag=I quit vs Nina | 11–5 | 68.75% |
| Lag=I quit vs Lars | 13–2 | 86.67% |
| Lag=I quit vs Alisa | 12–3 | 80.00% |
| Lag=I quit vs Lidia | 11–4 | 73.33% |
| Lag=I quit vs Yoshimitsu | 10–3 | 76.92% |
| Lag=I quit vs Bryan | 9–4 | 69.23% |
| Lag=I quit vs Law | 10–2 | 83.33% |
| Lag=I quit vs Feng | 9–3 | 75.00% |
| Lag=I quit vs Azucena | 8–4 | 66.67% |
| Lag=I quit vs Victor | 7–4 | 63.64% |
| Lag=I quit vs Jun | 6–4 | 60.00% |
| Lag=I quit vs Leo | 8–1 | 88.89% |
| Lag=I quit vs Lee | 6–3 | 66.67% |
| Lag=I quit vs Jack-8 | 4–3 | 57.14% |
| Lag=I quit vs Devil Jin | 6–1 | 85.71% |
| Lag=I quit vs Xiaoyu | 3–3 | 50.00% |
| Lag=I quit vs Zafina | 5–1 | 83.33% |
| Lag=I quit vs Steve | 5–0 | 100.00% |
| Lag=I quit vs Kuma | 3–2 | 60.00% |
| Lag=I quit vs Asuka | 1–3 | 25.00% |
| Lag=I quit vs Claudio | 4–0 | 100.00% |
| Lag=I quit vs Leroy | 2–2 | 50.00% |
| Lag=I quit vs Fahkumram | 4–0 | 100.00% |
| Lag=I quit vs Shaheen | 1–2 | 33.33% |
| Lag=I quit vs Panda | 3–0 | 100.00% |
| Lag=I quit vs Clive | 2–0 | 100.00% |
| Lag=I quit vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.