| RAZERBLAZER0 vs Kazuya | 92–96 | 48.94% |
| RAZERBLAZER0 vs Reina | 71–94 | 43.03% |
| RAZERBLAZER0 vs Jin | 63–80 | 44.06% |
| RAZERBLAZER0 vs King | 70–65 | 51.85% |
| RAZERBLAZER0 vs Heihachi | 54–53 | 50.47% |
| RAZERBLAZER0 vs Steve | 43–62 | 40.95% |
| RAZERBLAZER0 vs Bryan | 36–67 | 34.95% |
| RAZERBLAZER0 vs Hwoarang | 39–47 | 45.35% |
| RAZERBLAZER0 vs Law | 32–46 | 41.03% |
| RAZERBLAZER0 vs Dragunov | 25–53 | 32.05% |
| RAZERBLAZER0 vs Azucena | 29–44 | 39.73% |
| RAZERBLAZER0 vs Lili | 27–42 | 39.13% |
| RAZERBLAZER0 vs Asuka | 25–33 | 43.10% |
| RAZERBLAZER0 vs Xiaoyu | 28–28 | 50.00% |
| RAZERBLAZER0 vs Jun | 25–31 | 44.64% |
| RAZERBLAZER0 vs Paul | 29–23 | 55.77% |
| RAZERBLAZER0 vs Yoshimitsu | 23–29 | 44.23% |
| RAZERBLAZER0 vs Victor | 24–28 | 46.15% |
| RAZERBLAZER0 vs Lee | 18–27 | 40.00% |
| RAZERBLAZER0 vs Clive | 20–23 | 46.51% |
| RAZERBLAZER0 vs Eddy | 20–22 | 47.62% |
| RAZERBLAZER0 vs Lidia | 19–20 | 48.72% |
| RAZERBLAZER0 vs Leo | 15–23 | 39.47% |
| RAZERBLAZER0 vs Claudio | 18–17 | 51.43% |
| RAZERBLAZER0 vs Nina | 15–20 | 42.86% |
| RAZERBLAZER0 vs Lars | 9–25 | 26.47% |
| RAZERBLAZER0 vs Raven | 16–17 | 48.48% |
| RAZERBLAZER0 vs Devil Jin | 15–15 | 50.00% |
| RAZERBLAZER0 vs Alisa | 9–17 | 34.62% |
| RAZERBLAZER0 vs Shaheen | 7–17 | 29.17% |
| RAZERBLAZER0 vs Anna | 8–15 | 34.78% |
| RAZERBLAZER0 vs Fahkumram | 5–15 | 25.00% |
| RAZERBLAZER0 vs Leroy | 7–12 | 36.84% |
| RAZERBLAZER0 vs Feng | 7–9 | 43.75% |
| RAZERBLAZER0 vs Jack-8 | 9–6 | 60.00% |
| RAZERBLAZER0 vs Panda | 5–8 | 38.46% |
| RAZERBLAZER0 vs Kuma | 4–6 | 40.00% |
| RAZERBLAZER0 vs Zafina | 6–3 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.