| Lorentz394 vs King | 207–195 | 51.49% |
| Lorentz394 vs Jin | 201–198 | 50.38% |
| Lorentz394 vs Kazuya | 194–152 | 56.07% |
| Lorentz394 vs Hwoarang | 162–174 | 48.21% |
| Lorentz394 vs Law | 161–154 | 51.11% |
| Lorentz394 vs Paul | 122–134 | 47.66% |
| Lorentz394 vs Steve | 139–101 | 57.92% |
| Lorentz394 vs Bryan | 100–126 | 44.25% |
| Lorentz394 vs Reina | 89–99 | 47.34% |
| Lorentz394 vs Dragunov | 84–96 | 46.67% |
| Lorentz394 vs Yoshimitsu | 65–108 | 37.57% |
| Lorentz394 vs Lili | 62–108 | 36.47% |
| Lorentz394 vs Lars | 75–76 | 49.67% |
| Lorentz394 vs Devil Jin | 76–70 | 52.05% |
| Lorentz394 vs Heihachi | 58–81 | 41.73% |
| Lorentz394 vs Lee | 67–69 | 49.26% |
| Lorentz394 vs Eddy | 65–66 | 49.62% |
| Lorentz394 vs Asuka | 63–64 | 49.61% |
| Lorentz394 vs Victor | 71–55 | 56.35% |
| Lorentz394 vs Nina | 60–65 | 48.00% |
| Lorentz394 vs Xiaoyu | 56–65 | 46.28% |
| Lorentz394 vs Jun | 51–64 | 44.35% |
| Lorentz394 vs Azucena | 57–56 | 50.44% |
| Lorentz394 vs Feng | 55–49 | 52.88% |
| Lorentz394 vs Leroy | 47–41 | 53.41% |
| Lorentz394 vs Alisa | 42–44 | 48.84% |
| Lorentz394 vs Jack-8 | 44–40 | 52.38% |
| Lorentz394 vs Raven | 40–28 | 58.82% |
| Lorentz394 vs Leo | 32–29 | 52.46% |
| Lorentz394 vs Anna | 29–27 | 51.79% |
| Lorentz394 vs Claudio | 28–24 | 53.85% |
| Lorentz394 vs Lidia | 25–25 | 50.00% |
| Lorentz394 vs Kuma | 16–27 | 37.21% |
| Lorentz394 vs Shaheen | 15–25 | 37.50% |
| Lorentz394 vs Zafina | 14–15 | 48.28% |
| Lorentz394 vs Clive | 14–13 | 51.85% |
| Lorentz394 vs Panda | 2–12 | 14.29% |
| Lorentz394 vs Fahkumram | 2–6 | 25.00% |
| Lorentz394 vs Armor King | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.