| TheRawstarrWay vs Law | 24–14 | 63.16% |
| TheRawstarrWay vs Bryan | 28–10 | 73.68% |
| TheRawstarrWay vs King | 24–12 | 66.67% |
| TheRawstarrWay vs Jin | 19–14 | 57.58% |
| TheRawstarrWay vs Kazuya | 18–9 | 66.67% |
| TheRawstarrWay vs Azucena | 15–12 | 55.56% |
| TheRawstarrWay vs Paul | 16–5 | 76.19% |
| TheRawstarrWay vs Clive | 11–8 | 57.89% |
| TheRawstarrWay vs Hwoarang | 11–7 | 61.11% |
| TheRawstarrWay vs Fahkumram | 8–10 | 44.44% |
| TheRawstarrWay vs Yoshimitsu | 9–7 | 56.25% |
| TheRawstarrWay vs Heihachi | 13–3 | 81.25% |
| TheRawstarrWay vs Armor King | 14–2 | 87.50% |
| TheRawstarrWay vs Asuka | 8–7 | 53.33% |
| TheRawstarrWay vs Steve | 11–3 | 78.57% |
| TheRawstarrWay vs Dragunov | 9–4 | 69.23% |
| TheRawstarrWay vs Lidia | 7–4 | 63.64% |
| TheRawstarrWay vs Xiaoyu | 7–3 | 70.00% |
| TheRawstarrWay vs Lars | 8–2 | 80.00% |
| TheRawstarrWay vs Lee | 8–2 | 80.00% |
| TheRawstarrWay vs Jun | 8–2 | 80.00% |
| TheRawstarrWay vs Lili | 8–1 | 88.89% |
| TheRawstarrWay vs Raven | 8–1 | 88.89% |
| TheRawstarrWay vs Jack-8 | 6–2 | 75.00% |
| TheRawstarrWay vs Victor | 3–4 | 42.86% |
| TheRawstarrWay vs Leo | 4–2 | 66.67% |
| TheRawstarrWay vs Alisa | 5–1 | 83.33% |
| TheRawstarrWay vs Nina | 2–4 | 33.33% |
| TheRawstarrWay vs Reina | 5–1 | 83.33% |
| TheRawstarrWay vs Eddy | 5–1 | 83.33% |
| TheRawstarrWay vs Anna | 2–4 | 33.33% |
| TheRawstarrWay vs Feng | 1–4 | 20.00% |
| TheRawstarrWay vs Claudio | 2–1 | 66.67% |
| TheRawstarrWay vs Shaheen | 2–1 | 66.67% |
| TheRawstarrWay vs Kuma | 3–0 | 100.00% |
| TheRawstarrWay vs Devil Jin | 2–0 | 100.00% |
| TheRawstarrWay vs Leroy | 2–0 | 100.00% |
| TheRawstarrWay vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.