| ArtisticAutist vs Jin | 106–103 | 50.72% |
| ArtisticAutist vs King | 95–70 | 57.58% |
| ArtisticAutist vs Kazuya | 73–67 | 52.14% |
| ArtisticAutist vs Dragunov | 84–52 | 61.76% |
| ArtisticAutist vs Paul | 55–60 | 47.83% |
| ArtisticAutist vs Reina | 69–45 | 60.53% |
| ArtisticAutist vs Lili | 54–52 | 50.94% |
| ArtisticAutist vs Victor | 49–43 | 53.26% |
| ArtisticAutist vs Steve | 47–41 | 53.41% |
| ArtisticAutist vs Bryan | 40–46 | 46.51% |
| ArtisticAutist vs Asuka | 36–46 | 43.90% |
| ArtisticAutist vs Eddy | 41–33 | 55.41% |
| ArtisticAutist vs Yoshimitsu | 31–42 | 42.47% |
| ArtisticAutist vs Lars | 24–48 | 33.33% |
| ArtisticAutist vs Law | 19–48 | 28.36% |
| ArtisticAutist vs Feng | 25–40 | 38.46% |
| ArtisticAutist vs Alisa | 33–32 | 50.77% |
| ArtisticAutist vs Jack-8 | 36–25 | 59.02% |
| ArtisticAutist vs Nina | 26–34 | 43.33% |
| ArtisticAutist vs Jun | 30–29 | 50.85% |
| ArtisticAutist vs Hwoarang | 29–27 | 51.79% |
| ArtisticAutist vs Lee | 19–34 | 35.85% |
| ArtisticAutist vs Xiaoyu | 28–24 | 53.85% |
| ArtisticAutist vs Devil Jin | 21–25 | 45.65% |
| ArtisticAutist vs Kuma | 22–16 | 57.89% |
| ArtisticAutist vs Azucena | 16–22 | 42.11% |
| ArtisticAutist vs Leo | 18–19 | 48.65% |
| ArtisticAutist vs Shaheen | 16–14 | 53.33% |
| ArtisticAutist vs Leroy | 19–9 | 67.86% |
| ArtisticAutist vs Raven | 10–16 | 38.46% |
| ArtisticAutist vs Claudio | 12–13 | 48.00% |
| ArtisticAutist vs Zafina | 11–12 | 47.83% |
| ArtisticAutist vs Panda | 9–9 | 50.00% |
| ArtisticAutist vs Heihachi | 6–2 | 75.00% |
| ArtisticAutist vs Armor King | 4–1 | 80.00% |
| ArtisticAutist vs Clive | 3–1 | 75.00% |
| ArtisticAutist vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.