Name history
Antiseknight | |
HeII on Earth | |
Kazuya Mishima | |
Knockdown | |
FUCKINGEXPERT | |
Drop | |
HolocaustSurviv | |
HeII | |
Hatchet Kick | |
Snake Edge | |
He11 | |
oiledfemboyttv | |
OiledFemboyTTV |
Antiseknight vs Jin | 60–50 | 54.55% |
Antiseknight vs Reina | 51–41 | 55.43% |
Antiseknight vs Kazuya | 39–47 | 45.35% |
Antiseknight vs Bryan | 54–31 | 63.53% |
Antiseknight vs King | 43–28 | 60.56% |
Antiseknight vs Hwoarang | 34–33 | 50.75% |
Antiseknight vs Steve | 45–22 | 67.16% |
Antiseknight vs Paul | 29–35 | 45.31% |
Antiseknight vs Law | 25–31 | 44.64% |
Antiseknight vs Yoshimitsu | 20–31 | 39.22% |
Antiseknight vs Lee | 27–24 | 52.94% |
Antiseknight vs Devil Jin | 22–27 | 44.90% |
Antiseknight vs Dragunov | 20–28 | 41.67% |
Antiseknight vs Asuka | 29–18 | 61.70% |
Antiseknight vs Lars | 15–30 | 33.33% |
Antiseknight vs Lili | 24–20 | 54.55% |
Antiseknight vs Leo | 18–23 | 43.90% |
Antiseknight vs Xiaoyu | 23–14 | 62.16% |
Antiseknight vs Feng | 21–14 | 60.00% |
Antiseknight vs Azucena | 16–17 | 48.48% |
Antiseknight vs Jun | 17–13 | 56.67% |
Antiseknight vs Victor | 14–15 | 48.28% |
Antiseknight vs Nina | 17–11 | 60.71% |
Antiseknight vs Claudio | 7–18 | 28.00% |
Antiseknight vs Leroy | 15–10 | 60.00% |
Antiseknight vs Lidia | 7–17 | 29.17% |
Antiseknight vs Alisa | 12–10 | 54.55% |
Antiseknight vs Eddy | 10–12 | 45.45% |
Antiseknight vs Jack-8 | 10–10 | 50.00% |
Antiseknight vs Shaheen | 10–8 | 55.56% |
Antiseknight vs Raven | 6–11 | 35.29% |
Antiseknight vs Kuma | 9–6 | 60.00% |
Antiseknight vs Panda | 7–4 | 63.64% |
Antiseknight vs Zafina | 4–6 | 40.00% |
Antiseknight vs Heihachi | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.