| GoddoNeos vs Kazuya | 178–122–1 | 59.33% |
| GoddoNeos vs Jin | 128–104 | 55.17% |
| GoddoNeos vs King | 101–87 | 53.72% |
| GoddoNeos vs Dragunov | 94–83–1 | 53.11% |
| GoddoNeos vs Clive | 87–85–1 | 50.58% |
| GoddoNeos vs Bryan | 77–72 | 51.68% |
| GoddoNeos vs Yoshimitsu | 83–63 | 56.85% |
| GoddoNeos vs Lili | 80–65 | 55.17% |
| GoddoNeos vs Paul | 74–65 | 53.24% |
| GoddoNeos vs Miary Zo | 70–61 | 53.44% |
| GoddoNeos vs Hwoarang | 67–61 | 52.34% |
| GoddoNeos vs Reina | 76–51 | 59.84% |
| GoddoNeos vs Devil Jin | 67–52 | 56.30% |
| GoddoNeos vs Lee | 62–57 | 52.10% |
| GoddoNeos vs Steve | 61–51 | 54.46% |
| GoddoNeos vs Law | 53–48 | 52.48% |
| GoddoNeos vs Lidia | 63–37 | 63.00% |
| GoddoNeos vs Heihachi | 51–46 | 52.58% |
| GoddoNeos vs Asuka | 47–42 | 52.81% |
| GoddoNeos vs Anna | 43–40 | 51.81% |
| GoddoNeos vs Alisa | 40–42 | 48.78% |
| GoddoNeos vs Lars | 45–36 | 55.56% |
| GoddoNeos vs Azucena | 36–41 | 46.75% |
| GoddoNeos vs Fahkumram | 33–44 | 42.86% |
| GoddoNeos vs Feng | 40–36 | 52.63% |
| GoddoNeos vs Leroy | 47–28 | 62.67% |
| GoddoNeos vs Jun | 29–46 | 38.67% |
| GoddoNeos vs Leo | 34–36 | 48.57% |
| GoddoNeos vs Nina | 38–30 | 55.88% |
| GoddoNeos vs Xiaoyu | 38–29 | 56.72% |
| GoddoNeos vs Claudio | 34–32 | 51.52% |
| GoddoNeos vs Armor King | 28–32 | 46.67% |
| GoddoNeos vs Raven | 31–27 | 53.45% |
| GoddoNeos vs Jack-8 | 32–24 | 57.14% |
| GoddoNeos vs Zafina | 30–26 | 53.57% |
| GoddoNeos vs Victor | 30–25 | 54.55% |
| GoddoNeos vs Eddy | 16–27 | 37.21% |
| GoddoNeos vs Shaheen | 18–14 | 56.25% |
| GoddoNeos vs Kuma | 10–16 | 38.46% |
| GoddoNeos vs Panda | 10–10 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.