| MYsTro_Bob vs Law | 40–50 | 44.44% |
| MYsTro_Bob vs King | 34–54 | 38.64% |
| MYsTro_Bob vs Kazuya | 30–58 | 34.09% |
| MYsTro_Bob vs Jin | 41–43 | 48.81% |
| MYsTro_Bob vs Bryan | 25–48 | 34.25% |
| MYsTro_Bob vs Steve | 29–36 | 44.62% |
| MYsTro_Bob vs Reina | 27–37 | 42.19% |
| MYsTro_Bob vs Heihachi | 13–38 | 25.49% |
| MYsTro_Bob vs Dragunov | 17–31 | 35.42% |
| MYsTro_Bob vs Hwoarang | 16–31 | 34.04% |
| MYsTro_Bob vs Clive | 22–25 | 46.81% |
| MYsTro_Bob vs Lili | 24–22 | 52.17% |
| MYsTro_Bob vs Lars | 17–29 | 36.96% |
| MYsTro_Bob vs Jun | 25–21 | 54.35% |
| MYsTro_Bob vs Fahkumram | 21–25 | 45.65% |
| MYsTro_Bob vs Lee | 20–24 | 45.45% |
| MYsTro_Bob vs Azucena | 19–25 | 43.18% |
| MYsTro_Bob vs Paul | 22–21 | 51.16% |
| MYsTro_Bob vs Asuka | 17–23 | 42.50% |
| MYsTro_Bob vs Eddy | 16–19 | 45.71% |
| MYsTro_Bob vs Yoshimitsu | 12–19 | 38.71% |
| MYsTro_Bob vs Anna | 10–21 | 32.26% |
| MYsTro_Bob vs Devil Jin | 16–14 | 53.33% |
| MYsTro_Bob vs Victor | 17–13 | 56.67% |
| MYsTro_Bob vs Xiaoyu | 16–13 | 55.17% |
| MYsTro_Bob vs Jack-8 | 15–13 | 53.57% |
| MYsTro_Bob vs Armor King | 12–16 | 42.86% |
| MYsTro_Bob vs Nina | 12–15 | 44.44% |
| MYsTro_Bob vs Leo | 6–16 | 27.27% |
| MYsTro_Bob vs Lidia | 7–12 | 36.84% |
| MYsTro_Bob vs Alisa | 6–10 | 37.50% |
| MYsTro_Bob vs Kuma | 6–10 | 37.50% |
| MYsTro_Bob vs Leroy | 5–10 | 33.33% |
| MYsTro_Bob vs Feng | 1–13 | 7.14% |
| MYsTro_Bob vs Claudio | 5–6 | 45.45% |
| MYsTro_Bob vs Shaheen | 9–2 | 81.82% |
| MYsTro_Bob vs Zafina | 0–8 | 0.00% |
| MYsTro_Bob vs Miary Zo | 0–7 | 0.00% |
| MYsTro_Bob vs Raven | 2–3 | 40.00% |
| MYsTro_Bob vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.