| buster collider vs Clive | 41–35 | 53.95% |
| buster collider vs Kazuya | 38–17 | 69.09% |
| buster collider vs Bryan | 30–15 | 66.67% |
| buster collider vs Lidia | 30–14 | 68.18% |
| buster collider vs Jin | 30–12 | 71.43% |
| buster collider vs Xiaoyu | 31–10 | 75.61% |
| buster collider vs Steve | 19–15 | 55.88% |
| buster collider vs Heihachi | 25–9 | 73.53% |
| buster collider vs King | 15–16 | 48.39% |
| buster collider vs Dragunov | 20–11 | 64.52% |
| buster collider vs Reina | 19–8 | 70.37% |
| buster collider vs Azucena | 17–10 | 62.96% |
| buster collider vs Law | 16–9 | 64.00% |
| buster collider vs Lili | 20–5 | 80.00% |
| buster collider vs Lars | 19–6 | 76.00% |
| buster collider vs Hwoarang | 11–11 | 50.00% |
| buster collider vs Eddy | 9–13 | 40.91% |
| buster collider vs Asuka | 19–2 | 90.48% |
| buster collider vs Jun | 12–8 | 60.00% |
| buster collider vs Paul | 14–3 | 82.35% |
| buster collider vs Devil Jin | 12–5 | 70.59% |
| buster collider vs Yoshimitsu | 8–7 | 53.33% |
| buster collider vs Zafina | 8–6 | 57.14% |
| buster collider vs Nina | 5–7 | 41.67% |
| buster collider vs Kuma | 7–5 | 58.33% |
| buster collider vs Victor | 6–6 | 50.00% |
| buster collider vs Raven | 8–3 | 72.73% |
| buster collider vs Alisa | 2–8 | 20.00% |
| buster collider vs Fahkumram | 5–4 | 55.56% |
| buster collider vs Leo | 5–3 | 62.50% |
| buster collider vs Claudio | 4–4 | 50.00% |
| buster collider vs Lee | 4–4 | 50.00% |
| buster collider vs Leroy | 4–4 | 50.00% |
| buster collider vs Jack-8 | 4–3 | 57.14% |
| buster collider vs Anna | 5–2 | 71.43% |
| buster collider vs Feng | 4–1 | 80.00% |
| buster collider vs Shaheen | 4–0 | 100.00% |
| buster collider vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.