| ComfyTekken vs Kazuya | 87–43 | 66.92% |
| ComfyTekken vs Reina | 87–42 | 67.44% |
| ComfyTekken vs King | 71–42 | 62.83% |
| ComfyTekken vs Law | 58–47 | 55.24% |
| ComfyTekken vs Heihachi | 74–28 | 72.55% |
| ComfyTekken vs Bryan | 52–46 | 53.06% |
| ComfyTekken vs Jin | 55–42 | 56.70% |
| ComfyTekken vs Paul | 49–30 | 62.03% |
| ComfyTekken vs Asuka | 49–28 | 63.64% |
| ComfyTekken vs Steve | 47–29 | 61.84% |
| ComfyTekken vs Eddy | 25–50 | 33.33% |
| ComfyTekken vs Lars | 33–40 | 45.21% |
| ComfyTekken vs Lili | 39–33 | 54.17% |
| ComfyTekken vs Hwoarang | 39–31 | 55.71% |
| ComfyTekken vs Dragunov | 50–18 | 73.53% |
| ComfyTekken vs Jun | 47–20 | 70.15% |
| ComfyTekken vs Yoshimitsu | 38–26 | 59.38% |
| ComfyTekken vs Devil Jin | 36–25 | 59.02% |
| ComfyTekken vs Azucena | 28–33 | 45.90% |
| ComfyTekken vs Xiaoyu | 24–21 | 53.33% |
| ComfyTekken vs Nina | 27–18 | 60.00% |
| ComfyTekken vs Lee | 24–20 | 54.55% |
| ComfyTekken vs Lidia | 27–10 | 72.97% |
| ComfyTekken vs Leo | 24–9 | 72.73% |
| ComfyTekken vs Alisa | 13–17 | 43.33% |
| ComfyTekken vs Leroy | 20–10 | 66.67% |
| ComfyTekken vs Victor | 17–13 | 56.67% |
| ComfyTekken vs Feng | 16–13 | 55.17% |
| ComfyTekken vs Zafina | 17–12 | 58.62% |
| ComfyTekken vs Kuma | 18–10 | 64.29% |
| ComfyTekken vs Clive | 17–11 | 60.71% |
| ComfyTekken vs Claudio | 14–12 | 53.85% |
| ComfyTekken vs Shaheen | 11–4 | 73.33% |
| ComfyTekken vs Anna | 8–7 | 53.33% |
| ComfyTekken vs Raven | 10–4 | 71.43% |
| ComfyTekken vs Miary Zo | 8–6 | 57.14% |
| ComfyTekken vs Jack-8 | 9–3 | 75.00% |
| ComfyTekken vs Panda | 5–5 | 50.00% |
| ComfyTekken vs Fahkumram | 4–5 | 44.44% |
| ComfyTekken vs Armor King | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.