| Kushnbeamers vs King | 22–18 | 55.00% |
| Kushnbeamers vs Paul | 20–17 | 54.05% |
| Kushnbeamers vs Kazuya | 19–18 | 51.35% |
| Kushnbeamers vs Steve | 23–14 | 62.16% |
| Kushnbeamers vs Yoshimitsu | 27–9 | 75.00% |
| Kushnbeamers vs Reina | 21–15 | 58.33% |
| Kushnbeamers vs Dragunov | 22–13 | 62.86% |
| Kushnbeamers vs Azucena | 24–11 | 68.57% |
| Kushnbeamers vs Heihachi | 20–14 | 58.82% |
| Kushnbeamers vs Jin | 22–6 | 78.57% |
| Kushnbeamers vs Bryan | 12–16 | 42.86% |
| Kushnbeamers vs Law | 17–10 | 62.96% |
| Kushnbeamers vs Lee | 17–10 | 62.96% |
| Kushnbeamers vs Hwoarang | 16–9 | 64.00% |
| Kushnbeamers vs Lidia | 15–8 | 65.22% |
| Kushnbeamers vs Lili | 11–10 | 52.38% |
| Kushnbeamers vs Lars | 13–7 | 65.00% |
| Kushnbeamers vs Leroy | 10–9 | 52.63% |
| Kushnbeamers vs Raven | 14–5 | 73.68% |
| Kushnbeamers vs Asuka | 11–7 | 61.11% |
| Kushnbeamers vs Feng | 9–9 | 50.00% |
| Kushnbeamers vs Nina | 11–7 | 61.11% |
| Kushnbeamers vs Xiaoyu | 10–6 | 62.50% |
| Kushnbeamers vs Leo | 10–6 | 62.50% |
| Kushnbeamers vs Jun | 9–7 | 56.25% |
| Kushnbeamers vs Eddy | 12–4 | 75.00% |
| Kushnbeamers vs Armor King | 9–7 | 56.25% |
| Kushnbeamers vs Jack-8 | 10–5 | 66.67% |
| Kushnbeamers vs Kuma | 8–4 | 66.67% |
| Kushnbeamers vs Victor | 4–8 | 33.33% |
| Kushnbeamers vs Devil Jin | 4–5 | 44.44% |
| Kushnbeamers vs Miary Zo | 4–3 | 57.14% |
| Kushnbeamers vs Clive | 5–1 | 83.33% |
| Kushnbeamers vs Alisa | 5–0 | 100.00% |
| Kushnbeamers vs Claudio | 4–1 | 80.00% |
| Kushnbeamers vs Shaheen | 2–3 | 40.00% |
| Kushnbeamers vs Fahkumram | 1–2 | 33.33% |
| Kushnbeamers vs Anna | 1–1 | 50.00% |
| Kushnbeamers vs Panda | 1–0 | 100.00% |
| Kushnbeamers vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.