| My|TrainingArc vs King | 45–8 | 84.91% |
| My|TrainingArc vs Law | 30–8 | 78.95% |
| My|TrainingArc vs Kazuya | 26–8 | 76.47% |
| My|TrainingArc vs Reina | 20–9 | 68.97% |
| My|TrainingArc vs Paul | 19–3 | 86.36% |
| My|TrainingArc vs Jun | 20–2 | 90.91% |
| My|TrainingArc vs Hwoarang | 21–0 | 100.00% |
| My|TrainingArc vs Jin | 17–4 | 80.95% |
| My|TrainingArc vs Clive | 18–1 | 94.74% |
| My|TrainingArc vs Bryan | 13–4 | 76.47% |
| My|TrainingArc vs Heihachi | 14–3 | 82.35% |
| My|TrainingArc vs Azucena | 8–7 | 53.33% |
| My|TrainingArc vs Steve | 10–4 | 71.43% |
| My|TrainingArc vs Devil Jin | 9–5 | 64.29% |
| My|TrainingArc vs Lili | 13–1 | 92.86% |
| My|TrainingArc vs Lars | 12–2 | 85.71% |
| My|TrainingArc vs Eddy | 8–5 | 61.54% |
| My|TrainingArc vs Yoshimitsu | 11–1 | 91.67% |
| My|TrainingArc vs Dragunov | 9–2 | 81.82% |
| My|TrainingArc vs Lee | 6–5 | 54.55% |
| My|TrainingArc vs Leroy | 7–3 | 70.00% |
| My|TrainingArc vs Feng | 8–1 | 88.89% |
| My|TrainingArc vs Victor | 8–1 | 88.89% |
| My|TrainingArc vs Xiaoyu | 6–2 | 75.00% |
| My|TrainingArc vs Jack-8 | 5–3 | 62.50% |
| My|TrainingArc vs Raven | 7–1 | 87.50% |
| My|TrainingArc vs Armor King | 8–0 | 100.00% |
| My|TrainingArc vs Kuma | 4–2 | 66.67% |
| My|TrainingArc vs Zafina | 6–0 | 100.00% |
| My|TrainingArc vs Leo | 4–1 | 80.00% |
| My|TrainingArc vs Claudio | 5–0 | 100.00% |
| My|TrainingArc vs Shaheen | 5–0 | 100.00% |
| My|TrainingArc vs Fahkumram | 3–2 | 60.00% |
| My|TrainingArc vs Anna | 2–2 | 50.00% |
| My|TrainingArc vs Asuka | 3–0 | 100.00% |
| My|TrainingArc vs Lidia | 3–0 | 100.00% |
| My|TrainingArc vs Alisa | 2–0 | 100.00% |
| My|TrainingArc vs Nina | 0–1 | 0.00% |
| My|TrainingArc vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.