| crabcrunch vs Heihachi | 101–97 | 51.01% |
| crabcrunch vs Kazuya | 94–74 | 55.95% |
| crabcrunch vs King | 85–82 | 50.90% |
| crabcrunch vs Jin | 77–58 | 57.04% |
| crabcrunch vs Fahkumram | 84–51 | 62.22% |
| crabcrunch vs Reina | 74–50 | 59.68% |
| crabcrunch vs Bryan | 48–62 | 43.64% |
| crabcrunch vs Steve | 56–52 | 51.85% |
| crabcrunch vs Lili | 62–45 | 57.94% |
| crabcrunch vs Law | 54–48 | 52.94% |
| crabcrunch vs Hwoarang | 45–52 | 46.39% |
| crabcrunch vs Dragunov | 42–44 | 48.84% |
| crabcrunch vs Yoshimitsu | 42–35 | 54.55% |
| crabcrunch vs Lidia | 48–28 | 63.16% |
| crabcrunch vs Asuka | 33–41 | 44.59% |
| crabcrunch vs Lee | 37–34 | 52.11% |
| crabcrunch vs Armor King | 38–29 | 56.72% |
| crabcrunch vs Azucena | 35–28 | 55.56% |
| crabcrunch vs Jun | 27–32 | 45.76% |
| crabcrunch vs Paul | 27–31 | 46.55% |
| crabcrunch vs Eddy | 32–26 | 55.17% |
| crabcrunch vs Clive | 32–25 | 56.14% |
| crabcrunch vs Devil Jin | 30–26 | 53.57% |
| crabcrunch vs Nina | 23–33 | 41.07% |
| crabcrunch vs Leo | 26–25 | 50.98% |
| crabcrunch vs Feng | 29–21 | 58.00% |
| crabcrunch vs Lars | 18–30 | 37.50% |
| crabcrunch vs Xiaoyu | 25–21 | 54.35% |
| crabcrunch vs Raven | 22–21 | 51.16% |
| crabcrunch vs Victor | 24–16 | 60.00% |
| crabcrunch vs Alisa | 18–14 | 56.25% |
| crabcrunch vs Leroy | 17–15 | 53.12% |
| crabcrunch vs Anna | 15–16 | 48.39% |
| crabcrunch vs Jack-8 | 12–11 | 52.17% |
| crabcrunch vs Claudio | 8–8 | 50.00% |
| crabcrunch vs Kuma | 12–4 | 75.00% |
| crabcrunch vs Miary Zo | 7–7 | 50.00% |
| crabcrunch vs Shaheen | 9–4 | 69.23% |
| crabcrunch vs Zafina | 4–7 | 36.36% |
| crabcrunch vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.