| YoboiBlue vs King | 96–110 | 46.60% |
| YoboiBlue vs Kazuya | 65–105 | 38.24% |
| YoboiBlue vs Steve | 64–70 | 47.76% |
| YoboiBlue vs Bryan | 60–64 | 48.39% |
| YoboiBlue vs Fahkumram | 56–67 | 45.53% |
| YoboiBlue vs Armor King | 47–71 | 39.83% |
| YoboiBlue vs Law | 63–53 | 54.31% |
| YoboiBlue vs Jin | 60–56 | 51.72% |
| YoboiBlue vs Heihachi | 56–55 | 50.45% |
| YoboiBlue vs Hwoarang | 42–65 | 39.25% |
| YoboiBlue vs Eddy | 41–51 | 44.57% |
| YoboiBlue vs Reina | 41–50 | 45.05% |
| YoboiBlue vs Dragunov | 43–45 | 48.86% |
| YoboiBlue vs Jun | 41–35 | 53.95% |
| YoboiBlue vs Asuka | 29–41 | 41.43% |
| YoboiBlue vs Paul | 31–34 | 47.69% |
| YoboiBlue vs Anna | 29–33 | 46.77% |
| YoboiBlue vs Lili | 24–36 | 40.00% |
| YoboiBlue vs Yoshimitsu | 29–30 | 49.15% |
| YoboiBlue vs Lee | 22–37 | 37.29% |
| YoboiBlue vs Victor | 31–25 | 55.36% |
| YoboiBlue vs Xiaoyu | 29–25–1 | 53.70% |
| YoboiBlue vs Lidia | 17–38 | 30.91% |
| YoboiBlue vs Jack-8 | 24–29 | 45.28% |
| YoboiBlue vs Lars | 29–24 | 54.72% |
| YoboiBlue vs Clive | 24–28 | 46.15% |
| YoboiBlue vs Azucena | 25–25 | 50.00% |
| YoboiBlue vs Feng | 21–27 | 43.75% |
| YoboiBlue vs Leo | 21–27 | 43.75% |
| YoboiBlue vs Nina | 23–24 | 48.94% |
| YoboiBlue vs Raven | 15–22 | 40.54% |
| YoboiBlue vs Devil Jin | 15–19 | 44.12% |
| YoboiBlue vs Claudio | 10–22 | 31.25% |
| YoboiBlue vs Alisa | 16–15 | 51.61% |
| YoboiBlue vs Kuma | 14–16 | 46.67% |
| YoboiBlue vs Leroy | 16–14 | 53.33% |
| YoboiBlue vs Miary Zo | 15–15 | 50.00% |
| YoboiBlue vs Zafina | 7–14 | 33.33% |
| YoboiBlue vs Shaheen | 12–5 | 70.59% |
| YoboiBlue vs Panda | 2–7 | 22.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.