| YoboiBlue vs King | 109–119 | 47.81% |
| YoboiBlue vs Kazuya | 79–123 | 39.11% |
| YoboiBlue vs Bryan | 70–74 | 48.61% |
| YoboiBlue vs Steve | 68–74 | 47.89% |
| YoboiBlue vs Armor King | 57–84 | 40.43% |
| YoboiBlue vs Jin | 71–69 | 50.71% |
| YoboiBlue vs Law | 65–71 | 47.79% |
| YoboiBlue vs Fahkumram | 58–72 | 44.62% |
| YoboiBlue vs Heihachi | 64–56 | 53.33% |
| YoboiBlue vs Hwoarang | 47–68 | 40.87% |
| YoboiBlue vs Dragunov | 51–54 | 48.57% |
| YoboiBlue vs Eddy | 44–56 | 44.00% |
| YoboiBlue vs Reina | 42–54 | 43.75% |
| YoboiBlue vs Asuka | 35–51 | 40.70% |
| YoboiBlue vs Jun | 45–38 | 54.22% |
| YoboiBlue vs Lee | 25–48 | 34.25% |
| YoboiBlue vs Paul | 35–37 | 48.61% |
| YoboiBlue vs Lars | 40–30 | 57.14% |
| YoboiBlue vs Victor | 40–30 | 57.14% |
| YoboiBlue vs Yoshimitsu | 32–36 | 47.06% |
| YoboiBlue vs Lili | 29–39 | 42.65% |
| YoboiBlue vs Anna | 29–34 | 46.03% |
| YoboiBlue vs Azucena | 28–34 | 45.16% |
| YoboiBlue vs Jack-8 | 29–31 | 48.33% |
| YoboiBlue vs Lidia | 18–42 | 30.00% |
| YoboiBlue vs Clive | 28–30 | 48.28% |
| YoboiBlue vs Xiaoyu | 29–27–1 | 51.79% |
| YoboiBlue vs Leo | 28–29 | 49.12% |
| YoboiBlue vs Nina | 25–28 | 47.17% |
| YoboiBlue vs Feng | 22–29 | 43.14% |
| YoboiBlue vs Devil Jin | 21–26 | 44.68% |
| YoboiBlue vs Raven | 15–24 | 38.46% |
| YoboiBlue vs Leroy | 20–16 | 55.56% |
| YoboiBlue vs Alisa | 18–17 | 51.43% |
| YoboiBlue vs Kuma | 16–19 | 45.71% |
| YoboiBlue vs Miary Zo | 16–19 | 45.71% |
| YoboiBlue vs Claudio | 10–22 | 31.25% |
| YoboiBlue vs Zafina | 9–15 | 37.50% |
| YoboiBlue vs Shaheen | 16–6 | 72.73% |
| YoboiBlue vs Panda | 2–7 | 22.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.