| John_Namco vs Kazuya | 188–219 | 46.19% |
| John_Namco vs Jin | 165–145 | 53.23% |
| John_Namco vs Bryan | 166–111 | 59.93% |
| John_Namco vs Hwoarang | 139–111–1 | 55.60% |
| John_Namco vs Reina | 123–122 | 50.20% |
| John_Namco vs Paul | 109–124 | 46.78% |
| John_Namco vs King | 120–111 | 51.95% |
| John_Namco vs Yoshimitsu | 100–108 | 48.08% |
| John_Namco vs Lee | 106–93 | 53.27% |
| John_Namco vs Heihachi | 98–92 | 51.58% |
| John_Namco vs Law | 100–87 | 53.48% |
| John_Namco vs Dragunov | 77–77 | 50.00% |
| John_Namco vs Steve | 62–91 | 40.52% |
| John_Namco vs Feng | 70–74 | 48.61% |
| John_Namco vs Devil Jin | 61–81 | 42.96% |
| John_Namco vs Jun | 81–54 | 60.00% |
| John_Namco vs Lili | 56–75 | 42.75% |
| John_Namco vs Nina | 63–53 | 54.31% |
| John_Namco vs Asuka | 66–44 | 60.00% |
| John_Namco vs Alisa | 44–56 | 44.00% |
| John_Namco vs Lars | 45–54 | 45.45% |
| John_Namco vs Xiaoyu | 48–49 | 49.48% |
| John_Namco vs Raven | 55–38 | 59.14% |
| John_Namco vs Azucena | 39–53 | 42.39% |
| John_Namco vs Victor | 49–39 | 55.68% |
| John_Namco vs Eddy | 43–39 | 52.44% |
| John_Namco vs Leo | 40–40 | 50.00% |
| John_Namco vs Clive | 42–34 | 55.26% |
| John_Namco vs Lidia | 31–41 | 43.06% |
| John_Namco vs Claudio | 33–38 | 46.48% |
| John_Namco vs Leroy | 25–30 | 45.45% |
| John_Namco vs Jack-8 | 25–25 | 50.00% |
| John_Namco vs Anna | 20–18 | 52.63% |
| John_Namco vs Kuma | 11–19 | 36.67% |
| John_Namco vs Zafina | 12–18 | 40.00% |
| John_Namco vs Shaheen | 13–16 | 44.83% |
| John_Namco vs Fahkumram | 14–10 | 58.33% |
| John_Namco vs Panda | 9–11 | 45.00% |
| John_Namco vs Armor King | 8–12 | 40.00% |
| John_Namco vs Miary Zo | 5–9 | 35.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.