| Takeshi015 vs Kazuya | 133–133 | 50.00% |
| Takeshi015 vs Jin | 135–106 | 56.02% |
| Takeshi015 vs Bryan | 108–111 | 49.32% |
| Takeshi015 vs King | 93–125 | 42.66% |
| Takeshi015 vs Reina | 80–122 | 39.60% |
| Takeshi015 vs Paul | 92–102 | 47.42% |
| Takeshi015 vs Hwoarang | 90–101 | 47.12% |
| Takeshi015 vs Steve | 94–94 | 50.00% |
| Takeshi015 vs Dragunov | 80–104 | 43.48% |
| Takeshi015 vs Law | 88–93 | 48.62% |
| Takeshi015 vs Yoshimitsu | 84–75 | 52.83% |
| Takeshi015 vs Lili | 74–74 | 50.00% |
| Takeshi015 vs Lars | 71–74 | 48.97% |
| Takeshi015 vs Lidia | 63–78 | 44.68% |
| Takeshi015 vs Eddy | 62–77 | 44.60% |
| Takeshi015 vs Azucena | 63–62 | 50.40% |
| Takeshi015 vs Asuka | 62–58 | 51.67% |
| Takeshi015 vs Jun | 75–45 | 62.50% |
| Takeshi015 vs Lee | 53–66 | 44.54% |
| Takeshi015 vs Heihachi | 48–71 | 40.34% |
| Takeshi015 vs Victor | 65–50 | 56.52% |
| Takeshi015 vs Feng | 48–40 | 54.55% |
| Takeshi015 vs Xiaoyu | 38–49 | 43.68% |
| Takeshi015 vs Nina | 37–50 | 42.53% |
| Takeshi015 vs Devil Jin | 43–35 | 55.13% |
| Takeshi015 vs Anna | 34–44 | 43.59% |
| Takeshi015 vs Jack-8 | 34–42 | 44.74% |
| Takeshi015 vs Fahkumram | 27–49 | 35.53% |
| Takeshi015 vs Alisa | 35–40 | 46.67% |
| Takeshi015 vs Leo | 39–35 | 52.70% |
| Takeshi015 vs Raven | 30–41 | 42.25% |
| Takeshi015 vs Leroy | 23–37 | 38.33% |
| Takeshi015 vs Claudio | 26–26 | 50.00% |
| Takeshi015 vs Clive | 21–25 | 45.65% |
| Takeshi015 vs Shaheen | 18–25 | 41.86% |
| Takeshi015 vs Zafina | 23–18 | 56.10% |
| Takeshi015 vs Armor King | 11–12 | 47.83% |
| Takeshi015 vs Kuma | 12–10 | 54.55% |
| Takeshi015 vs Panda | 5–12–1 | 29.41% |
| Takeshi015 vs Miary Zo | 8–6 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.